Published , by Bill Lavoy
Published , by Bill Lavoy
As Guardians play Gambit, they’ll notice that at the end of each round their Infamy rank goes up. These ranks are each assigned a title, but it can be confusing trying to figure out what each means and the point totals to reach the next one. Below is a handy table that breaks down the various ranks and point requirements in Gambit, as well as how many levels there are to grind through.
Last updated on June 2, 2021 at 8:40 p.m. PT.
There are six Gambit Infamy tiers, with the first five each having three ranks within. The final rank is called Legend and has only one tier but takes 3,000 points to complete. Only after passing through the Legend rank can Guardians reset their Infamy and earn the Mysterious and Enigmatic packages. It now requires an Infamy Rank of 15,000 for the reset option to become available.
Players should anticipate a rebalance of Gambit Infamy Ranks in Season 15 to bring it more in-line with Valor Ranks.
Title | Level | Infamy Rank |
Guardian I | 0 - 249 | 1 |
Guardian II | 250 - 599 | 2 |
Guardian III | 600 - 999 | 3 |
Brave I | 1,000 - 1,449 | 4 |
Brave II | 1,450 - 1,949 | 5 |
Brave III | 1,950 - 2,499 | 6 |
Heroic I | 2,500 - 3,099 | 7 |
Heroic II | 3,100 - 3,749 | 8 |
Heroic III | 3,750 - 4,499 | 9 |
Fabled I | 4,500 - 5,349 | 10 |
Fabled II | 5,350 - 6,349 | 11 |
Fabled III | 6,350 - 7,499 | 12 |
Mythic I | 7,500 - 8,799 | 13 |
Mythic II | 8,800 - 10,299 | 14 |
Mythic III | 10,300 - 11,999 | 15 |
Legend | 15,000+ | 16 |
Source: DestinyTheGame Subreddit
As of Season of the Splicer, Infamy win streaks have been updated. This information was provided in a TWAB on May 6, 2021. Instead of varying increases to how much Infamy a player earns, the increase has been standardized across all Infamy ranks. Now, the Infamy win streak bonus increases by 35 points per win.
The following table still displays the old point increase and will be updated once solid data has been gathered.
Loss | Win 1 | Win 2 | Win 3 | Win 4 | Win 5+ | |
Guardian | 80 | 100 | 150 | 175 | 190 | 200 |
Brave | 75 | 110 | 160 | 185 | 200 | 240 |
Heroic | 65 | 120 | 170 | 195 | 210 | 220 |
Fabled | 50 | 130 | 180 | 205 | 220 | 230 |
Mythic | 30 | 140 | 190 | 215 | 230 | 240 |
Legend | 0 | 150 | 200 | 225 | 240 | 250 |
Source: DestinyTheGame Subreddit
The release of Joker's Wild in Season of the Drifter introduced Gambit Prime. This new and intense version of Gambit brings new mechanics, armor, and guns to the table. Gambit Prime's affect on Infamy Ranks is the same as normal Gambit. Players will be able to play Gambit Prime and earn points toward moving up the various levels. However, Gambit Prime seems to be a more challenging mode. Due to this increase in challenge, players may find it easier to rank up using the normal Gambit mode.
Players can visit the Drifter in the Tower and get rewards for their Infamy rank every so often. Besides the Cloak/Bond/Mark, which should be available if the proper level is reached, the next reward is the Bygones Pulse Rifle earned at Infamy rank 12, which is Fabled III. After that, it’s on to the Mysterious Package and the Enigmatic Package, plus a Ghost and an Emblem for the truly dedicated.
The two biggest grabs on the list above are the weapons, as these are considered god rolls in terms of perks. The Bad Omens Rocket Launcher is a favorite of mine (I received a random god roll drop, so lucky me) with Tracking Module and Cluster Bomb, making it deadly in almost any situation, especially when one needs to eliminate invaders, or is doing the invading, in Gambit. If I didn’t already have the god roll Bad Omens, the goal for me would be to reset my Infamy twice in a single season of Gambit to get both weapons. The other rewards are optional.
With a clear understanding of how the Infamy ranks work in Gambit, including how many points Guardians can earn along the way and what rewards await, be sure to visit the Shacknews Destiny 2 strategy guide for guides and walkthroughs for players at any point on their journey.