Fortnite v6.02 brings the Quad Rocket Launcher and LTM Disco Domination
Published , by Sam Chandler
Fortnite has received another update in the form of version 6.02, and this one brings with it a brand new LTM as well as a new weapon for the Battle Royale mode. The LTM is Disco Domination, where players must control – and dance on – a dance floor in order to win the match. As for the new weapon, the Quad Rocket Launcher is finally in the game after being teased in the Fortnite news page. Check out the full Fortnite v6.02 patch notes below.
Fortnite Patch Notes v6.02
Bust-a-move in the new Limited Time Mode in Battle Royale and clear waves of enemies with a returning weapon in Save the World.
Disco Domination (Battle Royale)
Break out your best moves and take control of the dance floor in this new Limited Time Mode.
Quad Rocket Launcher (Battle Royale)
Fire rockets in quick succession towards enemies with this new weapon to earn an explosive Victory Royale!
Noble Launcher (Save the World)
Charge this powerful launcher to defeat crowds of enemies with a beam of piercing energy.
General
Performance
We addressed a disk performance issue on Xbox One which was causing buildings and cosmetics to load in slowly. This will also reduce load times. Please note: This fix will result in a larger patch download than usual (around 10GB).
Battle Royale
LIMITED TIME MODE: DISCO DOMINATION
Summary
It's time for the ultimate dance-off. Dance Floors have spawned around the Battle Royale island. Take them over by clearing out any enemies and then dancing to raise a disco ball up from the floor. The team that fills their meter the fastest by capturing and defending the dance floors will win the match!
Mode Details
Two teams of fifty players.
Respawning will be turned on until the third (last) storm circle.
Five dance floors will appear on the map whenever the storm is not moving.
Emoting on a dance floor when no enemies are present will raise a disco ball in the center of the floor, and capture it for your team.
The more friendly players dancing on a floor, the faster it will be captured.
Once a floor is captured, it will begin filling the team’s “dance bar” on the HUD, until either an enemy stands on it or the current storm timer ends and the storm begins to move. The first team to fill their dance bar to 100% will win the match.
The dance floors in the later stages of the match fill the bar more quickly, so don't give up if your team is behind!
It is not possible to build on or over the dance floors, but they can be protected by surrounding them with a fort.
Glider redeploy is activated in this mode, press jump while falling to use your glider.
This mode uses 50v50 levels of loot and resources.
WEAPONS + ITEMS
Quad Launcher
Fire up to four lobbed rockets in quick succession.
Available in Epic and Legendary variants.
80/84 base damage per rocket.
300 unit explosion radius.
Can be found in chests, Supply Drops, and Vending Machines.
The Port-a-Fortress has returned and can be looted in-game.
Port-a-Fortress availability lowered from 2.43% to 1.83%.
Loot drop rate adjustments
Decreased common Pistol drop chance from 5.8% to 5.47%
Increased Epic Bolt-Action Sniper Rifle drop chance from 0.33% to 0.42%
Decreased Rare Semi-Auto Sniper Rifle drop chance from 0.92% to 0.71%
Increased Epic Heavy Sniper Rifle drop chance from 0.33% to 0.4%
Increased Legendary Heavy Sniper Rifle drop chance from 0.07% to 0.13%
Decreased Rare Grenade Launcher drop chance from 1.45% to 0.99%
Increased Epic Rocket Launcher drop chance from 0.59% to 0.66%
Increased Legendary Rocket Launcher drop chance from 0.08% to 0.21%
Increased Epic Guided Missile drop chance from 0.11% to 0.2%
Increased Legendary Guided Missile drop chance from 0.03% to 0.05%
GAMEPLAY
Bug Fixes
Removed a change that was inadvertently introduced in v6.01 which caused Bonesy to bark more than was intended.
Fixed an issue that caused moving circles to be closer to the previous safezone than intended.
PERFORMANCE
Fixed some hitches on Switch caused by blocking loads of UI data.
Increased the texture pool size on Xbox One, which should avoid some issues with blurry textures and improve rendering performance.
ART+ANIMATION
Skull Trooper styles have a visual issue when viewing the Outfit from the Locker.
The Outfit still appears properly in-game.
This issue will be fixed next patch.
Save the World
Noble Launcher has returned to the Weekly Store.
Heavy launcher that fires a wave of piercing energy.
Can be fired normally for a narrow half tile wide pulse, or charged for a 1 tile wide or 1.5 tile wide blast.
Available Wednesday, Oct 10 at 8 PM Eastern Time until Wednesday, Oct 17 at 8 PM Eastern Time.
Vindertech Disintegrator Shotgun has returned and is available in the Weekly Store.
Energy shotgun that fires an explosive ball of plasma, dealing high damage in a small area.
Available Wednesday, Oct 10 at 8 PM Eastern Time until Wednesday, Oct 17 at 8 PM Eastern Time.