Published , by Charles Singletary Jr
Published , by Charles Singletary Jr
2K Games has been silent on Borderland 3 development, but that doesn't mean the team hasn't been busy. In fact, the crew has been hard at work on a new and different way to dive into the award winning FPS series. On December 14, 2018, PS VR owners will step into Pandora with the launch of Borderlands 2 VR.
A new feature called BadAss Mega Fun Time, or BAMF Time, has been added to Borderlands 2 in order to boost the VR experience, slowing down time so players can dodge bulltes and use their action skill to wreck waves of bandits, skags, and more. All four original playable Vault Hunters form the base game return with modified skill-trees, but this will be a single-player experience.
There are a few other tweaks to make the Borderlands experience come alive under a VR HMD. Driving is now done in the first-person perspective, as players steer with the joystick and aim their weapons with the headset. Borderlands 2 VR is single-player only, as well, so abilities that functioned based on the addition of a co-op partner have been modified. One example given in the PlayStation Europe blog is Maya's "Res" skill being changed to "Empathy". Instead of giving her the power to revive a crippled ally, the skill causes Phaselock to deplete half current health, damage enemioes based on the amount of health lost, and doubles the healing during BAMF Time. Zer0's "Death Mark" is also enhanced with BAMF Time by adding two seconds of the time-slowing ability per marked kill.
Borderlands 2 VR launches December 14, 2018, on PS VR. Stay tuned to Shacknews for additional updates.