Destiny 2: Forsaken campaign walkthrough

A step-by-step guide for every mission and boss fight in the Destiny 2: Forsaken campaign.

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Destiny 2: Forsaken is here, and players everywhere are readying their weapons and preparing to take their revenge against Uldren Sov. The campaign will take players to the Reef – and for some of us, back to it – where they’ll be embarking on an epic adventure to honor a fallen hero, Cayde-6. There are going to be a few points where the path forward isn’t quite clear, so let us show you the way in our Destiny 2: Forsaken campaign walkthrough.

Destiny 2: Forsaken campaign walkthrough

The Destiny 2: Forsaken campaign is anywhere between 6 and 12 hours long, depending on how well-prepared some players are for the increased Power level. The late-game campaign missions are Power 460, so expect to spend some time farming the Heroic Public Events on The Tangled Shore to bump those numbers up.

Last Call – Power 330

Fight alongside Cayde-6 to help Petra Venj regain control of the dangerous Prison of Elders.

The first campaign mission in Destiny 2: Forsaken is “Last Call”. This mission tasks players with heading to the Reef to help Cayde-6 and Petra Venj deal with a prison riot. Everything is fairly straight: kill enemies and progress through the mission. At one point, players will need to help Cayde-6 by clearing Hive debris out of security systems – look for the modules rising out of the floor, shoot the Hive debris to clear it.

After clearing the debris, continue through the prison, quelling the riot. Once the mid-mission cutscene plays, descend down into the lower levels of the prison, kill the abomination, and prepare for what comes next.

Once the cutscene ends, return to the Tower and speak with Ikora and Zavala about what to do.

High Plains Blues – Power 340

Search the Tangled Shore for Cayde’s killers.

The second mission in the Destiny 2: Forsaken campaign sends players out to the Tangled Shore, a new area overrun with all kinds of enemies. Begin walking around the flat plateau until Ghost gives a path to follow. Continue deeper into the Tangled Shore and work with the new allies to clear the area before meeting Spider.

Spider will not give any more information until the player completes 5 of his bounties. Acquiring a bounty is as simple as speaking with Spider and purchasing the lower line of bounties: Tangled Shore Bounties (note that the “Wanted Bounties” do not count).

With the 5 bounties completed, speak with Spider to receive more information on Uldren and his Barons. Talk with Petra Venj and Spider once more to learn that Petra will locate Uldren while you track down the Barons.

Scorned – Power 360

Follow Spider’s tips to the Scorned Barons’ hideout and avenge Cayde-6.

The third campaign mission in Destiny 2: Forsaken introduces all the Barons players will be facing on their hunt for vengeance. Head to the Barons’ hideout and fight through the warren, encountering each Baron along the way. After fighting them all, return and speak to Spider, and then Petra Venj to report on what was found.

Because all the Barons escaped, players will need to hunt them down one at a time by completing six adventures on The Tangled Shore. These adventures range in their Power level recommendations from 390 to 440, so come prepared. A team of Guardians should have no trouble clearing this with a 40-point deficit, but solo players should try to be at least 10 Power in range.

  • Target: The Rider – Power 390
  • Target: The Trickster – Power 400
  • Target: The Mad Bomber – Power 410
  • Target: The Hangman – Power 420
  • Target: The Mindebender – Power 430
  • Target: The Rifleman – Power 440

With the last of the six Barons dead, return to Spider and speak with him, along with Petra Venj for leads on the last two Barons, The Machinist and The Fanatic.

The Machinist – Power 450

Battle across the toxic wastelands to take down the Scorned Baron known as the Machinist.

This fourth Destiny 2: Forsaken campaign mission tasks players with hunting down The Machinist, the right-hand servant of The Fanatic. Follow the waypoint into the toxic industrial area where players will be able to repair a tank by carrying spare parts back to the broken chassis for Ghost to fix. Use the tank to blast open doors and fight through to The Machinist.

Taking down The Machinist can be a bit challenging for players below the recommended Power level as she has quite a few high-damage abilities. The fight takes place in a large arena filled with toxic puddles, so be careful not to stand in them for too long. Avoid the missile barrages, continue to damage her when possible, and keep moving.

Once The Machinist is killed, speak with Petra Venj concerning the whereabouts of Uldren Sov. Next, speak with Spider to hear more about the Watchtower.

Nothing Left to Say – Power 460

Climb the Watchtower to stop Uldren and the Fanatic.

The fifth and final mission in the Destiny 2: Forsaken campaign is a lengthy and difficult quest. This missions takes players to the mysterious Watchtower of the Awoken where they’ll face The Fanatic, Uldren, and some unspeakable Eldritch horror.

Upon reaching the Watchtower, players will need to fight The Fanatic in two arenas, outside in a medium-sized courtyard and inside in a cramped and tight foyer. The main thing to look out for during this fight is The Fanatic’s large electrical attack which he telegraphs by marking a large area and darkening the screen of anyone standing inside. Simply run out of the circle to avoid the one-hit kill area-of-effect abilitiy. Be aware of his laser-like attack and the minions he summons to help.

With The Fanatic defeated, continue through the various levels and dimensions of the Watchtower, killing Taken along the way. At the top of the tower, players will face the Chimera, Voice of Riven.

Chimera, Voice of Riven

The fight against the Chimera, Voice of Riven, is exceptionally difficult for any player who is not at the correct Power level. In the event the enemies have a skull beside their health bar, go and spend some time acquiring better gear.

There are three stages to the fight against the Voice of Riven, as indicated by the boss’ health bar. Every section of the bar that gets removed, players will be teleported to an Ascendant Plane to defeat an Ascendant Plane Guard, at which point a portal will open, allowing them access back to the main fight. During the Ascendant Plane phase, be careful not to stand in the black tar for too long, as it will continually damage you – the same holds true for the ground during the main boss fight.

Toward the end of the fight, the Chimera, Voice of Riven, will summon orbs around the room which tether to it, rendering it entirely immune to all damage. Locate and destroy this orbs to be able to damage the boss further.

A good strategy is to stand at the back of the room, keeping the pillars between the boss and the player. The only problem with this is that players will need to watch out for the orbs the Voice of Riven shoots, as these deal massive damage, potentially one-hitting some low Power players. Focus on clearing out the enemies and dealing with the orbs, before switching focus to Voice of Riven.

Make good use of grenades and long-range Supers to deal damage to the boss without having to get up close. Any weapon setup will work for this fight, though obviously some Power weapons like Sleeper Simulant and Whisper of the Worm will make light work of the Chimera.

Once the Voice of Riven dies, return to the Tower and speak with Zavala and Ikora. Once the two remaining Vanguard have said their piece, go to the Tangled Shore and speak with Petra Venj to receive a Broken Awoken Talisman. Spider will want to speak with you after receiving this talisman, at which point the quest, Key of Light and Darkness, will begin.

With Cayde-6 avenged, the Barons defeat, and Prince Uldren Sov dealt with, players will be free to continue their journey through Destiny 2: Forsaken. There’s more to go, as the Last Wish raid lies ahead, as does the long path to Power 600. Check out the Shacknews Destiny 2 Complete Strategy Guide for more Forsaken coverage!

Head of Guides

Hailing from the land down under, Sam Chandler brings a bit of the southern hemisphere flair to his work. After bouncing round a few universities, securing a bachelor degree, and entering the video game industry, he's found his new family here at Shacknews as Head of Guides. There's nothing he loves more than crafting a guide that will help someone. If you need help with a guide, or notice something not quite right, you can message him on X: @SamuelChandler 

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