Advanced Job Class Skills and Attribute Bonuses - Octopath Traveler

Learn about the different active skills, passive skills, and attribute bonuses for each of Octopath Traveler's four advanced or "secret" job classes.

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It's a secret to everyone: Octopath Traveler not only features eight different core job classes, but also four advanced or "secret" job classes for players who want to push their party to the limits. These advanced jobs offer the most powerful abilities in the game, but the price of entry isn't cheap. Keep reading to learn all about the four advanced job classes in Octopath Traveler, including their active skills, passive skills, equippable weapons, and attribute bonuses.

Advanced Job Class Skills and Attribute Bonuses

Like with the other secondary jobs, the advanced jobs require players to seek out different shrines spread across Orsterra — however, each of these shrines features a powerful guardian that must be defeated before the advanced job will be unlocked. These guardians require players be around level 50 or probably much higher before they'll go down, and that's because they grant access to the most powerful secondary jobs in the game.


Runelord

• Bonus to Physical Attack, Physical Defense, Elemental Attack, Elemental Defense, Accuracy, and Critical

Active Skills:

• Fire Rune (15 SP) - Weapons the user attacks with will deal additional fire-based damage for 3 turns.
• Ice Rune (15 SP) - Weapons the user attacks with will deal additional ice-based damage for 3 turns.
• Thunder Rune (15 SP) - Weapons the user attacks with will deal additional lightning-based damage for 3 turns.
• Wind Rune (15 SP) - Weapons the user attacks with will deal additional wind-based damage for 3 turns.
• Dark Rune (15 SP) - Weapons the user attacks with will deal additional dark-based damage for 3 turns.
• Light Rune (15 SP) - Weapons the user attacks with will deal additional light-based damage for 3 turns.
• Transfer Rune (25 SP) - For 3 turns, skills that nromally target yourself alone will target your allies as well.
• Balogar's Blade (50 SP; Divine Skill) - Deal damage from each of the six elements to a single foe.

Passive Skills:

• Stat Swap - Elemental and Physical Strength will be swapped with one another.
• SP Recovery - Upon taking damage from foes, gain an amount of SP equal to 1% of damage taken.
• Dauntless - Gain increase in Physical Attack and Elemental Attack when suffering from a status ailment.
• Elemental Edge - Gain augmented Elemental Attack and Defense in battle.


Sorcerer

• Bonus to Max SP, Elemental Attack, Elemental Defense, and Critical

Equippable Weapons:

• Bows
• Staves

Active Skills:

• Ignis Ardere (36 SP) - Deal fire damage to all foes 3 times.
• Glacies Claudere (36 SP) - Deal ice damage to all foes 3 times.
• Tonitrus Canere (36 SP) - Deal lightning damage to all foes 3 times.
• Venus Saltare (36 SP) - Deal wind damage to all foes 3 times.
• Lux Congerere (36 SP) - Deal light damage to all foes 3 times.
• Tenebrae Operir (36 SP) - Deal dark damage to all foes 3 times.
• Elemental Break (20 SP) - Unleash a powerful staff attack on a single foe that also reduces the target's elemental defense for 2 turns.
• Dreisang's Spell (50 SP; Divine Skill) - For 3 turns, elemental attacks performed by a single chosen ally will hit for critical damage.

Passive Skills:

• Intimidation - Grants a 25% chance to reduce enemy physical and elemental defense at the start of battle.
• Stronger Strikes - Increase damage dealt when striking a foe's weak point.
• Elemental Aid - Elemental attacks consume double SP but also deal additional damage.
• Augmented Elements - Increases damage dealt by elemental attacks.

Note: the Sorcerer advanced job class is unlocked by locating the Shrine of the Archmagus and defeating the shrine guardian within.


Starseer

• Bonus to Max HP, Physical Attack, Physical Defense, Max SP, Elemental Attack, Elemental Defense, and Evasion

Equippable Weapons:

• Daggers
• Spears

Active Skills:

• Shooting Stars (35 SP) - Deal wind, light, and dark damage to all foes.
• BP Boost (25 SP) - Allow a single ally to gain 2 BP per turn for 2 turns.
• Divination (25 SP) - Increase a single ally's critical rate for 2 turns.
• Starsong (25 SP) - Augment a single ally's physical defense, elemental defense, speed, and evasion for 2 turns.
• Celestial Intervention (25 SP) - For 2 turns, render a single foe unable to receive attribute augmentations, or a single ally immune to attribute penalties.
• Ethereal Healing (30 SP) - Grant HP regeneration to all allies for 2 turns.
• Moon's Refllection (30 SP) - Grant a single ally the ability to counter physical damage one time.
• Steorra's Prophecy (50 SP; Divine Skill) - Unleash an elemental attack on all foes that deals damage proportional to the party's current BP.

Passive Skills:

• Hard Worker - Gain additional JP after battles. (Equipping this skill with multiple characters will have no added effect.)
• Boost-Start - Gain an additional Boost Point at the start of battle.
• BP Eater - Boosted skills performed by the equipping character will deal additional damage.
• Divine Aura - Grants a 25% chance to nullify any incoming damage.


Warmaster

• Bonus to Physical Attack, Physical Defense, Accuracy, Speed, and Evasion

Equippable Weapons:

• All Weapons

Active Skills:

• Guardian Liondog (35 SP) - Unleash 5 to 10 sword attacks on random foes.
• Tiger Rage (35 SP) - Unleash an axe attack on all foes.
• Qilin's Horn (35 SP) - Unleash a polearm attack on a single foe.
• Yatagarasu (35 SP) - Unleash a dagger attack on all foes.
• Fox Spirit (35 SP) - Unleash a staff attack on all foes.
• Phoenix Storm (35 SP) - Unleash a bow attack on a single foe.
• Nightmare Chimera (35 SP) - Unleash an attack on a single foe using a weapon o fyour choice. The weapon will be destroyed.
• Winnehild's Battle Cry (50 SP; Divine Skill) - Wield six weapons to unleash six attacks on all foes.

Passive Skills:

• Extra Experience - Gain additional experience from battles. (Equipping this skill with multiple characters will have no added effect.
• Stalwart Defense - Enhances physical defense by 50.
• Fortitude - Deal more damage the lower your current HP is.
• Physical Prowess - Augments Physical Attack and Physical Defense during battle.


Keep on top of everything available in Square Enix's latest throwback JRPG by heading over to our Octopath Traveler strategy and guide hub, which features content concerning boss weaknesses, shrine locations, job classes, and interesting trivia.

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