Resident Evil 7 Switch Release In Japan Reveals New Nintendo Cloud Streaming Service
This marks the first 'cloud version' of a game for the Switch and could be an answer to the Switch storage problems.
Storage space is premium on the hybrid Nintendo Switch console and the upcoming Resident Evil 7 Switch release could serve as the long-term solution or just as a band-aid until that solution is found. When RE7 goes live on Nintendo Switch on May 24, 2018, it will do so as a cloud version that must be streamed to the device via wifi.
As revealed on the Japanese Capcom site for Resident Evil 7 which was spotted by Wario64, players will need to download the "BH7 cloud" application from the Nintendo eShop. BH7 stands for Biohazard 7 and will likely be called the "RE7 cloud" app when it eventually arrives in the US eShop. The game is then available for a trial run that lasts fifteen minutes. If the game streams well on your connection, you'll have to get a "purchase ticket" to continue playing. A 180-day ticket is mentioned on the website, but there could be additional options.
The 180-day ticket costs 2,000 yen which comes to $17.99 USD. The Switch is having incredible success with first-party titles which continues to attract more third-party opportunities. A streaming service like this, if it works well, will open up the platform to even more third-party titles and shorten the time that it takes for a developer to bring a game over to the Switch as well.
The full rollout of this new cloud service may coincide with the release of the Switch's online service this September. We'll update when more information is made available. Stay tuned to Shacknews!
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Charles Singletary posted a new article, Resident Evil 7's Switch Release In Japan Reveals New Nintendo Cloud Streaming Service
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As long as the prices reflect that, then what's wrong with this?
Honestly, it'll likely never come to the United States so this is probably a non-story. And 2, it defeats the entire purpose of the Switch. The idea of the Switch is that you can take the games anywhere or sit at home and play on the TV. With this, you're stuck pretty much at home with a consistent and reliable wifi connection.
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Ok, I get that this is a solution for Japan where Switch is the only console that matters. It will soon outsell what took the PS4 five years to move. I get that streaming rentals are a solution to the problem for games that require hardware which draws 120w from the wall instead of 7w from a battery.
It makes sense from that perspective, I just hope that streaming doesn’t supersede native apps when native is entirely possible.
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