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Small Dev Steals Assets from Countless Games, Including Oblivion, Wolfenstein, World of Warcraft

Update 3: More comparisons surfaced overnight, revealing that Limbo of the Lost apparently contains background elements of Gray Matter's Return to Castle Wolfenstein, World of Warcraft artwork, and a shocking number of Unreal Tournament 2004 maps.
Left, Limbo of the Lost. Right, Return to Castle Wolfenstein.

"This is not an old game that has been dressed up," director Steve Bovis once told QuandaryLand. It is also worth noting that developer Majestic was planning a sequel to Limbo of the Lost and was seeking a new background artist for the project.

Left, Limbo of the Lost. Right, Unreal Tournament 2004.

Given the sheer number of similarities from so many different games, it is extremely unlikely that all of the duplicate assets are a result of a common texture pack, as was the case with S.T.A.L.K.E.R.'s apparent use of Doom 3 and Half-Life 2 elements.

Update 2: Along with Oblivion and Thief: Deadly Shadows, it seems the three-man Majestic team stole assets from People Can Fly's Painkiller (PC)... Read more

CliffyB Interview

Aug 19, 2004 11:28am CST tags: CliffyB, Unreal Tournament 2003, Interview
A pretty good and candid interview with CliffyB to lead things off this morning. Cliffy talks about UT2004 of course which has been quite a success. Check out Cliffy's attempt at describing mod communities.. I dunno where he's going there.. hehe

Bleszinski: Well I think our stuff’s easier to use than most other people’s so the barrier to entry is slightly lower. And I think, you know, Quake fans generally tend to be like Grrr, Arrrg, you know? So the Quake fans tend to be kind of like having that kind of old school like, Oh I’m a badass, kind of Internet It’s like the Unreal fans think that they How do I explain it? I don’t know. Maybe Unreal fans are more like guys. You know, it’s like, Hey buddy how’s it going? (gruff, low voice). Whereas women are all so competitive with each other. I’m totally, like, digging my own hole with these comments. Be careful with how you edit this.

Strike Force 2003 Q&A

Jan 31, 2004 11:28am CST tags: Unreal Tournament 2003
Over at Boomtown you can find a Strike Force 2003 Q&A, asking producer and designer Michael Hamlett about this Unreal Tournament 2003 mod. Questions are about use of the Unreal engine, AI, the Make Something Unreal contest, and release plans.

Make Something Unreal Q&A

Jan 29, 2004 10:43am CST tags: CliffyB, Unreal Tournament 2003
Also on HomeLAN Fed is this Make Something Unreal contest Q&A with Epic's CliffyB and NVidia's Jim Black. Cliff is asked about the first phase winners, how the winners were selected, if there are mods that could possibly become retail products, the second phase judging, and Jim Black is asked about NVidia's involvement in the contest.

Red Orchestra Q&A

Jan 21, 2004 10:05am CST tags: Unreal Tournament 2003
New on PC.IGN is this Red Orchestra Q&A, talking to lead programmer "Antarian" about this popular Unreal Tournament 2003 mod. Questions are about use of the Unreal engine, inspiration for the mod, the team, balancing realism and fun, and plans for future releases.

No UT2003 & UT2004 Compatibility

Jan 20, 2004 11:15am CST tags: Unreal Tournament 2003
According to this post on the Beyond Unreal forums, the planned compatibility between Unreal Tournament 2003 and Unreal Tournament 2004 will not happen. Epic's Tim Sweeney says the network code has changed too much for the two games to remain compatible, which is certainly disappointing as UT2003 players can probably expect a big dropoff in opponents and servers. Thanks Blues News.

Red Orchestra 1.2 Released

Jan 11, 2004 6:04pm CST tags: Unreal Tournament 2003
A new version of the popular Unreal Tournament 2003 mod Red Orchestra has been released, now at version 1.2. The 399mb download offers new features, two new weapons, and many changes/fixes. You can find the files on FileShack as well.

UT2003 Contest Winners Q&As

Jan 05, 2004 7:06am CST tags: Unreal Tournament 2003
New on Beyond Unreal is this Q&A with Phase 1 winners of the Unreal Tournament 2003 mod contest. The teams are asked about their mod's atmosphere, plans for changes to the mod, and the contest itself.

Unreal Mod Contest Phase 1 Winners

Dec 19, 2003 1:29pm CST tags: Unreal Tournament 2003
Epic & all their sponsors today announced the winners of the first phase of the "$1,000,000 NVIDIA Make Something Unreal" mod contest. The winners of the first-of-four contest rounds will receive a share of $50,000 in cash and PC equipment. The full list can be found here.

Unreal Tournament Site Relaunch

Dec 11, 2003 9:55am CST tags: Unreal Tournament 2003
Sparky from BeyondUnreal let us know that UnrealTournament.com has been updated, finally offering a section on the upcoming Unreal Tournament 2004. Among other things you can find several new screenshots from the game there.

Red Orchestra Q&A

Nov 23, 2003 12:26pm CST tags: Unreal Tournament 2003
Over at Beyond Unreal you can find a Q&A with members of the Red Orchestra team, chatting about their popular Unreal Tournament 2003 mod.

Unreal University Announced

Oct 14, 2003 12:33pm CST tags: Epic Games, Unreal Tournament 2003
We received a press release announcing the Unreal University, a two day event (November 8 and 9) at the North Carolina State University in Raleigh, North Carolina. Sponsored by Epic Games and NVidia, the Unreal University will teach people about level design, art and animation, UnrealScript and making mods. Epic will also show UT2004, and there will be an opportunity for some LAN fragging. You will need to register if you want to attend, the fee is $25.

Tim Sweeney Q&A

Aug 31, 2003 2:40pm CST tags: Unreal Tournament 2003
There's a brief Tim Sweeney Q&A on BeyondUnreal. Tim answers questions about OpenGL support in UT2003, massively multiplayer game support in the Unreal engine and 64-bit support.

Unreal Mod Contest Update

Aug 05, 2003 2:41pm CST tags: Unreal Tournament 2003
Epic's Unreal Technology page has some news on the $1,000,000 NVidia Make Something Unreal contest. Mod entries for the first phase of the contest are being judged, and there's a list of finalists available (other category finalists will be announced soon). Also, Epic has decided to create a new category for new game types, as some mods had neat game ideas, but just aren't going to be able to go against the full TC style mods. More info here.

Make Something Unreal Chatlog

Jul 01, 2003 9:59am CST tags: Epic Games, Unreal Tournament 2003
For those of you who missed yesterday's Make Something Unreal chat there is a chat log on Unreality with all the info from Epic Games & co about this million dollar contest.

Make Something Unreal Chat

Jun 29, 2003 12:59pm CST tags: Unreal Tournament 2003
We were sent an email announcing that there's a Make Something Unreal contest IRC chat tomorrow afternoon. Among other people, Epic's Mark Rein, Tim Sweeney, and Steve Polge will be attending. The chat starts at 4PM CST in the #ut2003 channel on irc.enterthegame.com.

Make Something Unreal Q&A

Jun 07, 2003 11:42am CST tags: Unreal Tournament 2003
New on HomeLAN Fed this morning is this Q&A with Mark Rein of Epic. Mark is asked about the million dollar Make Something Unreal contest which was announced yesterday.

Million Dollar Unreal Contest

Jun 06, 2003 7:24am CST tags: Unreal Tournament 2003
EPIC GAMES AND NVIDIA KICK OFF "$1,000,000 NVIDIA MAKE SOMETHING UNREAL" CONTEST is a press release announcing an Nvidia sponsored contest which will reward people who make the best custom content for Unreal Tournament 2003 and 2004.
From June 2003 through Spring 2004, the "$1,000,000 NVIDIA Make Something Unreal" contest is broken into three phases, each offering a chance to win prizes. The first prize announcement will take place in Winter 2003. Grand prize winners will be announced at the Game Developers Conference (GDC) held in San Jose, CA, in March 2004.

In addition to cash prizes totaling US$500,000 and the ultimate prize of a commercial Unreal Game Engine license (valued at $350,000), contestants can compete for more than $300,000 worth of high-end PCs featuring the combined processing power of NVIDIA's GeForce FX graphics, the NVIDIA nForce2 platform and AMD Athlon processors, and more than $30,000 worth of Maya Software, the leading 3D modeling, animation and rendering software used in many high-end game and Hollywood production studios.

Prizes will be awarded in categories like best level, best model, best mutator, best vehicle, best use of Karma Physics and best non-FPS mod. More info can be found at www.makesomethingunreal.com.

UT2003 Software Rendering

May 20, 2003 9:51am CST tags: Unreal Tournament 2003
That "software rendering" part of the Unreal Tournament 2004 press release last week wasn't in error, as the Unreal Technology page now offers RAD's Pixomatic software renderer for UT2003. It is for very low resolutions and slow PCs. Questions and comments can be posted here. Thanks Blues News.

UT2K4?

Apr 30, 2003 2:23pm CST tags: Unreal Tournament 2003
Online gamestores are notoriously unreliable when it comes to release dates, but what about making up games? Here is a GameStop listing for Unreal Tournament 2004, which has not been announced by Epic or Infogrames. The game is listed as shipping November 18. Thanks VE3D.