EA CEO: We Were Torturing Need for Speed Devs
Speaking at an investors meeting, Electronic Arts CEO John Riccitiello noted his disappointment with Need for Speed: ProStreet, and said that EA had been "torturing a very talented group of people" at EA Vancouver with rigorous 12 month development cycles reports GamesIndustry.biz.
Though Need for Speed: Most Wanted was a recent series highlight, newer games like Carbon and ProStreet were not received as well.
Electronic Arts attributes this to the fact that EA Vancouver had been producing a new Need for Speed game every single year for the past eight years. That changed last summer, ... Read more
Though Need for Speed: Most Wanted was a recent series highlight, newer games like Carbon and ProStreet were not received as well.
Electronic Arts attributes this to the fact that EA Vancouver had been producing a new Need for Speed game every single year for the past eight years. That changed last summer, ... Read more
"It'll just be a matter of time before EA creates programming slave labor camps.
EA Slave Maste..."44 Comments
