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Call of Duty: World at War Launches November 11, Muliplayer Beta in October

Sep 04, 2008 12:14pm CST tags: Call of Duty: World at War
Activision announced today that Call of Duty: World at War will arrive in stores on November 11. The Treyarch-developed first-person shooter will be released for PC, Xbox 360, PlayStation 3, PS2, and Wii on the same day alongside the DS edition developed by n-Space.

It was also announced that pre-order customers for the Xbox 360 and PC versions will be granted access to a multiplayer beta of the game in October.

"We are excited to share a sneak peak of Call of Duty: World at War multiplayer with the community," said Treyarch head Mark Lamia. He added, "The team has worked hard to build upon the great history and foundation of Call of Duty multiplayer and we can't wait to go online to ramp up for our November launch."

GC 2008: Activision Screenshots

Sure, there's also Madagascar: Escape 2 Africa and Kung Fu Panda, but here are screenshots from games you might actually want to play (apologies to our eight year old visitors).

Call of Duty: World at War (PC, PS3, X360)
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Call of Duty: World at War Hands-on Preview

Aug 19, 2008 1:59pm CST tags: Call of Duty: World at War, Preview
It was during a turret sequence, as the repetitive sound of the gun cycled for what seemed like minutes, that I had the familiar thought: "Maybe we really don't need another World War II shooter right now."

I have always dismissed the usual complaints of World War II oversaturation. After all, without more games based on The War, we wouldn't have something like Company of Heroes. Who cares what the setting is, as long as the game is solid?

But do we really need a new version of Stalingrad every two years? How many times can we plant the same charges on anti-aircraft guns, and fire the same bazookas at scripted tanks, before we give up and start to root for the Nazis? Even the Hollywood cycle allows some time between genre exploitation. Sometimes you need a little Blackhawk Down between your Private Ryans.

Treyarch had the same thought. After finishing Call of Duty 3, the studio didn't want to do another World War II game. But after seeing the success of Infinity Ward's Call of Duty 4, and admiring the level of polish, Treyarch wanted another crack at the genre--a chance to prove that it could take the Modern Warfare mold, fill it with Thompsons and Nazis, and justify the purchase of another trip to Berlin for burned out gamers.

And after getting my hands on the game, I have to admit--the designers... Read more

Call of Duty: World at War Co-Op Movie Released

Aug 08, 2008 8:46am CST tags: Call of Duty: World at War, Trailer
Activision has released a new Call of Duty: World at War (PC, PS3, X360, Wii) video, offering nearly five minutes of co-op gameplay footage from the World War 2 action game sequel.

The video shows the action from two different perspectives, and also features the sultry tones of Kiefer Sutherland who voices one of the main characters in the game.

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The Treyarch developed Call of Duty: World at War will be in stores November 11.

Call of Duty: World at War Gains Multiplayer Vehicles, Kiefer Sutherland's Voice

Jul 15, 2008 9:45pm CST tags: Call of Duty: World at War, E3 2008
Activision today announced Treyarch's Call of Duty: World at War will feature vehicles in its multiplayer modes.

Tanks were given as an example of the vehicles. The game will also include flamethrowers and flame tanks.

The publisher also noted that Kiefer Sutherland (24, Dark City) will be voicing one of the main characters in the game.

Co-op gameplay of the game was also shown off at the company's press conference. Check back later for footage.

Call of Duty: World at War Screens Display Diversity

Jul 10, 2008 2:37pm CST tags: Call of Duty: World at War, Screenshots
New screenshots released today from Treyarch's upcoming shooter Call of Duty: World at War present a variety of environments not yet seen in the World War II game.

World at War will allow players to control both a US marine in the Pacific theater and a Russian soldier on the Eastern Front. Under construction by Call of Duty 3 developers Treyarch, the game is said to follow in the mold Call of Duty 4, with many of the same features--including an experience-based multiplayer mode--set to appear.

Call of Duty: World at War is slated to arrive on PC, PlayStation 3, PlayStation 2, Wii, Xbox 360 and Nintendo DS this fall. For more on the game, check out our recent preview.

Call of Duty: World at War First Look

Jun 26, 2008 5:25pm CST tags: Call of Duty: World at War, Preview
While I've always enjoyed a good Call of Duty campaign, Infinity Ward's fourth entry really stood out for its wide variety of missions. Escaping a capsizing ship, sneaking through Chernobyl for a quick assassination, or hovering above the battlefield in an AC130 gunship--the game was constantly varying the environments and the scenarios, keeping things fresh in an otherwise stagnant format.

So the most encouraging thing I can say about Call of Duty: World at War is that, according to a Treyarch representative, this formula will continue in full. Though we're back in World War II, there will still be Ghillie Suit-style setpieces, in addition to two vastly different battlefields; players will control both a US marine in the Pacific theater and a Russian soldier on the Eastern Front.

Four-player cooperative play on PlayStation 3, Xbox 360 and PC is a welcome addition, and for those preferring an offline experience, the console versions will support two-player split-screen play. Experience points earned in co-op will also carry over into the game's CoD 4-derived multiplayer mode, though a... Read more

New Call of Duty: World at War Screens Take Aim

Jun 23, 2008 7:29pm CST tags: Call of Duty: World at War, Screenshots
Capping off today's coverage of Call of Duty: World at War is a new set of screenshots showcasing some of the battles and theaters of war in Treyarch's World War II shooter.

World at War is slated to arrive on PC, PlayStation 3, PlayStation 2, Wii, Xbox 360 and Nintendo DS this fall.

Call of Duty 3 Not 'A Filler Title,' Says Developer

Jun 23, 2008 4:35pm CST tags: Call of Duty: World at War, Treyarch, Call of Duty 3
Two members of Call of Duty: World at War developer Treyarch chalked up the faults of Call of Duty 3 (PS2, PS3, Wii, Xbox, 360) to the title's blistering eight-month development schedule.

"The team is polishing and pouring love into [Call of Duty: World at War]," Treyarch senior producer Noah Heller told Videogamer. "But that's the real difference between this game and Call of Duty 3. It's the time to actually iterate and get things right, to make things feel right."

To keep the successful Call of Duty series releasing on a yearly basis, publisher Activision arranged a development rotation in which series creator Infinity Ward could work on Call of Duty 4: Modern Combat while Treyarch completed Call of... Read more

Call of Duty 5 to Support 4-player Online Co-op

Jun 23, 2008 9:02am CST tags: Call of Duty: World at War
Publisher Activision revealed today that Treyarch's Call of Duty: World at War will support both online and offline cooperative play, a first for the long-running FPS series.

Returning the series to the Pacific Theater of World War II, World at War—often unofficially referred to as Call of Duty 5— introduces cooperative play for up to four players online on the Xbox 360, PlayStation 3 and PC, in addition to two-player local split-screen cooperative play on home consoles.

The Wii edition of the title also sports what the publisher describes as a "unique" two-player mode, though it was not immediately clear whether the Wii version's co-op mode incorporates online functionality.

Moreover, the publisher added that the cooperative campaign allows players to gain experience points and unlock perks for use in competitive multiplayer... Read more

Call of Duty: World at War Trailer

Jun 21, 2008 12:40pm CST tags: Call of Duty: World at War, Trailer
The Call of Duty: World at War debut trailer has arrived, showing off the Treyarch-developed World War II action game sequel.

Unofficially referred to as Call of Duty 5, World at War arrives on PC, PlayStation 2, PlayStation 3, Xbox 360, Wii and Nintendo DS this fall. Registered users can use the HD Stream.

Report: Call of Duty 5 Set in WW2 Pacific Theater, Features Co-op and Multiplayer Vehicles

Jun 09, 2008 8:53am CST tags: Call of Duty: World at War, Rumor
The first details on Call of Duty 5 have apparently emerged from the latest issue of UK gaming magazine GamesTM, revealing the game to be titled Call of Duty: World at War and set within the Pacific Theater of World War II.

Developed by Call of Duty 3 veterans Treyarch, the game will, as previously known, arrive on PC, PlayStation 3, PlayStation 2, Xbox 360 and Nintendo DS this fall. Publisher Activision had previously teased the title would take place in "a new military theater."

The Wii version is supposedly powered by the same engine that powered Infinity Ward's Call of Duty 4 (PC, PS3, 360), will support the Wii Zapper controller shell, and is being handled by a separate team within Treyarch.

As further relayed by videogaming247, World at War will sport cooperative play--a series first--as well as include vehicles and squad-based elements in... Read more

Next Call of Duty Due This Year on PC, Consoles; Takes Place in 'New Military Theater'

May 09, 2008 9:17am CST tags: Call of Duty: World at War, Activision
The next entry in the Activision-owned wartime shooting franchise Call of Duty will take place in a "new military theater," according to Activision Publishing CEO and president Mike Griffith.

Speaking during a conference call yesterday, Griffith said that the unnamed sequel, which many unofficially refer to as Call of Duty 5, will arrive on PC, PlayStation 3, PlayStation 2, Xbox 360, and Nintendo DS later this year.

The CEO did not elaborate further on the game's setting. His comments suggest that, contrary to past reports, the title may not return to the World War II setting featured in the first three Call of Duty titles.

As pointed out by Gamasutra, no details were provided as to which studio is developing the game. Job listings have indicated that Call of Duty 3 developer Treyarch may be returning to the franchise, with speculation that series creator and Call of Duty 4 developer Infinity Ward is already working on Call of Duty 6.