Shack Reviews

Freespace 2

The publisher pitch

A single-player campaign with over 30 missions. New scenarios include flying with Vasudan squadrons, piloting advanced stealth fighters, and "painting" targets with TAG (Target Acquisition & Guidance) missiles. Command up to eleven squadmates in battle. Order them to defend, attack, disarm or disable your target. An in-depth combat system enables players to target and destroy subsystems, disabling engines, defensive turrets, missile batteries, and fighterbays. Armed with cutting-edge weaponry, new fighters and bombers hurl the player into complex, fast-paced WWII-style dogfights. An innovative and immersive nebula environment changes gameplay dynamics. Impaired visibility, communications, and targeting ability create opportunities for ambush and new combat tactics. Up to 12 players can battle in dogfight, team vs. team (8 players max.), and cooperative missions via LAN, TCP/IP, and modem. Parallax Online (PXO), a free multiplayer matching service, records player rankings and lists available on-line game servers. "SquadWar" pits squadron against squadron in a multiplayer battle for control of the universe. PXO tracks the results. Create and customize singleplayer and multiplayer scenarios with FRED 2, the new and improved mission editor. Exchange missions with other designers in the FreeSpace on-line community. 3D acceleration (required) improves frame rate and generates stunning graphics (e.g., higher polygon detail for ships and "free" alpha blending and fogging for nebula effects). Supports the latest hardware innovations, such as Pentium III, EAX, A3D, Force Feedback, and Voice Messaging.

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Game Information

Freespace 2

Game Thumbnail
Released
1999-09-30
Publisher
Interplay
Developer
Volition
Genre
Simulation
Platform
PC

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