Quake Finished in 52 Minutes with 100% Completion
Now, each level was recorded separately and some hacking tools were used to start the next level with the previous level's inventory, but there was no hacking or cheating in the actual level runs. Ten players contributed runs to the project.
Oh, and you're going to hear the shotgun a lot.
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dude, quake 1 fucking rules.. it was THE game that WOW'd me and got me into pc gaming, and all those years of QW MP, the fun mods (always loved runes mod), grapple, etc.. classic fun
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Wanted to gives us something to laugh? Epic is and was allways the MC Donalds of shooters. Allways trying to mask the missing depth with bright colors. That's why thy went the console way. They lost the shooter wars on PC hands down.
And for the peeps who still don't understand, Quake = SuperMeatBoy in 3d with weapons. Great physics and responsivness to input = great game. No matter how good it looks, the mechanics "which make a game a game" have to be smooth and with good amount of depth. -
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