Morning Discussion
I'm looking forward to seeing how the new units and Chaos faction work in multiplayer.
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So, Deus Ex 3. It's a game.
I was thinking about what cool things there were in Invisible War that they could bring back. It isn't a long list (obviously), but the Glass Destabilizer weapon mod was awesome, as was the Bot Domination aug.
The general idea of having weapon mods provide significant alternate functionality was pretty cool.-
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I'm really interested to see how it turns out. I only played Deus Ex last year (and loved it), so it doesn't occupy some lost golden age of gaming for me, and I don't feel the inexplicable urge to search for a No Mech-augs Allowed site where I can truly express my disdain about each announcement.
Most of the interviews that have been given so far have been with the art director, so there hasn't been a whole lot of insight into their design philosophy on the gameplay, but I've still been intrigued by what I've heard. The Renaissance styling sounds like it could be awkward and annoying, but as a visual cue and affectation of a particular faction, it could be also be kind of cool. Similarly, after watching the trailer, I thought the protagonist looked kind of dumb with his wispy moustache and pointy beard. However, I later read that his look was based on Don Quixote, which was so odd and unexpected that I had to revisit my opinion; it still looks kind of goofy, but now it's kind of cool, too. I'm sure some people will see it as pretentious fluff, but it heightens my interest. I take it as a sign that their attitude is to bring some level of personal creativity to the game, which raises exciting possibilities. Maybe the game will be terrible, maybe the game will be great, but for the moment, I'm watching it closely.
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