Titan Quest Vets Announce Action RPG 'Grim Dawn'
A "spirital successor to Titan Quest" built upon its engine and titled Grim Dawn is in development at Crate Entertainment--founded by veterans of...
A "spirital successor to Titan Quest" built upon its engine and titled Grim Dawn is in development at Crate Entertainment--founded by veterans of the action RPG's defunct developer Iron Lore--funded by pre-orders, Blue's News brings to our attention.
Set in a fantasy world influenced by the Victorian era, Grim Dawn is describe by Crate as "a spiritual successor to Titan Quest and proud Diablo-clone" toting 200 character levels, crafting blueprints, multiplayer and a "refined loot system" dropping "less junk."
Hoping to keep Grim Dawn privately-funded, Crate is already accepting pre-orders, with packages ranging from a $20 'Normal Edition' which simply gives a copy of the game upon release and "knowing you made the world a little better" to a $48 'Legendary Fan Edition' granting alpha and beta access, an in-game item and a place in the credits.
Grim Dawn is slated for a downloadable release on PC in "early 2011" for $20. The Iron Lore game-in-progress 'Black Legion' that Crate purchased but had difficulty finding a publisher for is seemingly no-longer on the cards, as Grim Dawn is a separate project.
-
I hope this turns out great. Titan Quest was really fun to play. The loot system was pretty bad, however, the diversity of the classes was amazing. There were so many different combinations you could make. I've always wanted to play TQ and its expansion again, but never had the time. Torchlight has been quite fun too. These ARPGs take up so much time, don't they.
-
-
-
-
-
-
True, but you *could* equip up to 3 pieces of jewelry, giving you a combined +45Str AND +60%Str, as well as Artifacts to increase that either another +25-30Str, or another +10-25%Str. Not to mention the items themselves which may have multipliers. I remember one char had Gear so dependent on other items that if I swapped to my second weapon set, I lost the use of 3 pieces of armor.
Now, as far as DEX based items are concerned, just SOOL. I never saw a Dex +xx%, only +xx. There were Int +xx% though. Often, The Jewelry would be Str+xx, Str+xx% and Int+xx%. Or Int/Int%/Str%.
At least it wasn't like Dungeon Siege where 90% of the stuff you find is like 45 points higher than you can POSSIBLY REACH.
-
-