Singularity Delay Listed by GameStop

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Raven Software's time-twisting shooter Singularity may have suffered yet another delay, going by recently updated GameStop listing noticed by Big Download.

At last official word, publisher Activision expected all three versions of Singularity--PC, PlayStation 3 and Xbox 360--to arrive no later than March 31, 2010. However, retailer GameStop updated its listing yesterday, slating the game for June 1.

As with most retail dates, GameStop's listing should be considered placeholder--other retailers still list Singularity for various unconfirmed dates in February or March--though it certainly suggests a release date beyond the current "Q1 2010" window.

Thus far, Activision has refused to comment, stating "it does not comment on rumor and/or speculation" and "we have not announced a launch date for Singularity," with the game's official site listing a Spring 2010 window. Should Activision offer an update or should any other retailers list a similar delay, we'll let you know.

Chris Faylor was previously a games journalist creating content at Shacknews.

From The Chatty
  • reply
    January 12, 2010 12:28 PM

    Unreal Engine 3 is starting to look dated.

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      January 12, 2010 12:45 PM

      It's not even that - Quake 4 engine (Doom3 with terrain) just like the last Wolfenstein.

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        January 12, 2010 12:48 PM

        Wait, no, I'm wrong. Weird.

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        January 12, 2010 1:15 PM

        I think Raven have switched to UE3 fully now. Wolverine used it as well.

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          January 13, 2010 12:24 AM

          Yep. And Wolfenstein suffered quite a bit because of that. Seriously, the games flies on anything, they could've put more detailed textures :(

          hey, maybe they will license id Tech 5 for their next project...

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      January 12, 2010 1:07 PM

      The only problem I have with the engine is that the every game that utilizes it also has textures that are so detailed that they're not even attractive. Gears of War is a perfect example of how too much detail is a bad thing. It was hard to focus in-game!

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      January 12, 2010 1:21 PM

      [deleted]

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      January 12, 2010 3:21 PM

      I'm just gonna hate on this

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