Borderlands DLC Will Surprise, At Least Two Coming

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At least two downloadable content batches surprising in content and speed of release will hit Gearbox's Diablo-esque shooter Borderlands, according to CEO Randy Pitchford.

"People are going to be surprised when they find out how quickly we're coming, and with what content we're coming," Eurogamer reports Pitchford saying in a Gamescom presentation. "Also, we're going to watch and see what happens when the game launches, so we can have our plans affected by what our customers want more of."

A Twitter post by Pitchford reveals "The first 2 Borderlands DLC packs will be all new - not stuff that was cut or held back!" Gearbox's Mikey Neumann told us at E3 that DLC is often birthed during the certification period--which Borderlands is currently in.

What happens a lot of the time is you finish your game and it's time for cert, and during cert a lot of bugs crop up that you have to fix, and a lot of them are really, really big bugs. You are certainly not adding any content to the game at all. A level? No way.

But, during cert, if you have a lot of level designers who have nothing to do--which is pretty common, you pull level design and art off first--they're gonna be making cool shit and want to make cool shit. That cool shit, that tends to be what DLC ends up being. It's the stuff we couldn't add to the game because we're making it during cert, which is impossible to get into the [retail] game.

Check out our E3 impressions and the bombastic Comic-Con trailer for more on Borderlands, which is coming to PC, Xbox 360 and PlayStation 3 on October 20.

From The Chatty
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    August 21, 2009 4:35 AM

    i'm hearing a lot of good things about/from this game, but i still don't "get the game" or how its supposed to play, hope for a demo.

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      August 21, 2009 4:43 AM

      I hear it'll just be Oblivion with guns.

      Wait, that doesn't sound right...

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      August 21, 2009 4:44 AM

      Think 1st person shooter Diablo in post apocalyptic world.

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        August 21, 2009 5:06 AM

        Does it still feature "drop-in, drop-out" co-op, d'you know? I saw it mentioned in one of the earlier walkthroughs... in that you can be playing the single-player game on your own with your level 30 character or whatever, and then your friend can just join right in with his level 50 character and give you some help on a particular mission etc., within your single player experience?

        I really haven't seen any gameplay/walkthroughs since the very early stuff, and a lot could have changed since then (excusing some random Portugese-narrated thing or something that was posted on here a couple of weeks ago).

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          August 21, 2009 5:38 AM

          Yes this is still there. It is also designed from the ground up for co-op play.

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        August 21, 2009 5:58 AM

        I think its false advertising to say its 'like-Diablo' unless the level geometry is dynamically generated.
        (Dropping random creatures/loot is only 1/2 of it)

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          August 21, 2009 11:51 AM

          it is like Diablo in those regards. It is not a Diablo Clone or knockoff.

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            August 21, 2009 12:53 PM

            This game has randomly generated levels?

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              August 23, 2009 1:52 AM

              It;s not 100% randomly generated (neither is Diablo 2), but yes it has randomly generated levels, monsters, and loot.

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      August 21, 2009 5:09 AM

      Should play like Hellgate London but I'm assuming will play much better.

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        August 21, 2009 6:46 AM

        That's what I got from it. I just hope they don't do the same stupid things Hellgate did

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          August 21, 2009 6:57 AM

          Biggest issue for me about Hellgate London was the fact that it was so repetitive in its level design.

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      August 22, 2009 4:42 PM

      Diablo as an FPS in a post-apocalyptic world. With 4-player co-op and vehicles. Procedurally generated weapons as loot. What more is there to know?

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