Weekly PC Sales: Champions Online, Warhammer and Savings Dominate

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Deals and discounts were the shining stars of the past week, as close to half of the top-selling games for both Steam and Direct2Drive were either bundled with temporary savings--D2D had Fallout 3 at half-price over the weekend, for example--or a pre-order incentive, such as beta access (Aion, Champions) or free games (Red Faction).

A rundown of the top games from each digital distribution outlet is below, but first, a quick note. Originally, Steam's "absolute, autonomous, freewheeling, grassroots, nonaligned, nonpartisan, sovereign, unconstrained, uncontrolled, unregimented games pack" (a.k.a. the Indie Game Bundle) topped the Steam chart, but the list was updated after the sale ended and that entry removed. With that out of the way, on to the charts!

Steam's Top Ten (by Revenue) (8/2 - 8/8)

  1. Warhammer 40K: Dawn of War II / Relic Entertainment
  2. Aion Collector's Edition (pre-order) / NCsoft
  3. Left 4 Dead / Valve
  4. Hearts Of Iron III / Paradox Interactive
  5. Counter-Strike: Source / Valve
  6. The Witcher: Enhanced Edition - Director's Cut / CD Projekt RED
  7. Red Faction: Guerrilla (pre-order) / Volition
  8. TrackMania United Forever / Nadeo
  9. Team Fortress 2 / Valve
  10. Prototype / Radical Entertainment
Direct2Drive's Top Ten (8/2 - 8/8)
  1. Champions Online (pre-order) / Cryptic
  2. Fallout 3 / Bethesda Softworks
  3. The Sims 3 / The Sims Studio
  4. Hearts of Iron III with Sprite Packs Bundle / Paradox Interactive
  5. Best of Indie Bundle Vol. 1 / Various
  6. Rise of Flight / neoqb
  7. Hearts Of Iron III / Paradox Interactive
  8. Aion (pre-order) / NCSoft
  9. East India Company / Nitro Games
  10. Civilization 4: The Complete Edition / Firaxis

Chris Faylor was previously a games journalist creating content at Shacknews.

From The Chatty
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    August 11, 2009 8:13 AM

    I played in the Aion beta the weekend before last. It ain't all that. Beautiful, but the quests are terribly boring and mundane...at least in the lower levels. I see it selling a lot out of the gates, then having massive drop off after 2-3 months, at least in North America.

    • reply
      August 11, 2009 8:16 AM

      Agreed.

      Supposedly the pvp is good, but I'm not a big pvp'er.... so I dunno

      I hear once you get a char to 10, the game takes off, but whatever. It's pretty but that's it. Still has the feel of a korean mmo grind.

    • reply
      August 11, 2009 8:27 AM

      Aion is not going to change the MMO world. However, a lot of people were looking for a decent open world pvp game since DAoC and WAR. I think that's what has most people hooked. That and the graphics.

    • reply
      August 11, 2009 9:51 AM

      Questing in most MMOs, even WoW, is pretty boring and mundane, especially if it's not your first MMO

      • reply
        August 12, 2009 3:57 AM

        Yea, totally agree on that one. It usually takes special quests to really stand out for me. Aion's questing system seems pretty archaic compared to WoW's phasing and WAR/CO's public questing but the dynamic/tactical (Read: flashy but slower) combat makes up for it a little.

        I really like open world PVP and this game is built around that. I also like PVE encounters and while those that I've seen are pretty simple tank and spanks, I think its nice to see the PVP and PVE melded together.

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