Batman: Arkham Asylum PC Delayed, Gets PhysX
In addition, the pair revealed that the PC edition of Rocksteady's detective comic brawler will make use of the PhysX technology supported by NVIDIA's GeForce hardware.
"Supporting NVIDIA PhysX technology has allowed us to add that little bit extra to the PC version of the game," explained director Sefton Hill. "As Batman interacts with the world, the aging asylum creates a more immersive, believable world."
Though the retail release has been delayed, the downloadable demo is apparently still on track for tomorrow, with more on the PhysX effects following below:
With PhysX technology enabled, players can explore darkened corridors packed with volumetric fog which reacts to Batman's movement and cobwebs which tear with his passing. Combat becomes a maelstrom of motion as office papers are thrown into the air alongside soda cans and litter as Batman lands each punch upon The Joker's henchmen. Throughout the game, the decaying gothic architecture is realized to an incredible detail with wall tiles chipping and breaking, stone pillars crumbling upon impact, and particles from breaking glass and debris shattering and falling down around Batman's feet.
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Cool. I was going to buy it for the PC anyway, so that's one extra incentive, even with the slight delay.