Toys R Us Begins Selling Used Games
"We are testing out a program at a couple of our stores in the New York area," Toys R Us public relations manager Bob Friedland told Kotaku. "We are selling used games in the stores participating in the test."
Among those participating stores is a location in Nanuet, New York, which was noticed by Cheap Ass Gamer user phear3d. That store is apparently part of a 12-week trial program, which has been running at that location for about four weeks.
It seems that the chain hasn't yet decided if it will take the initiative nationwide.
The used game market has been extremely lucrative for GameStop, with the company buying games at a low cost, typically a third of their worth, and reselling them at a much higher rate, sometimes just five dollars less than the price of a new game.
Despite accounting for only 26.1% of the GameStop's total Q2 2008 sales, used game sales made up 49.7%, some $234M, of the retailer's overall quarterly profit.
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This was rumored to be in the works for the PS3 - the idea was that every disc had a unique code burned into it and it would tie itself to the first console it was inserted into (or maybe there was to be a registration policy in place). Basically would have made resale or game renting impossible.
http://www.joystiq.com/2005/11/08/playstation-3-wont-play-used-games/
Turned out to just be a rumor, but I've always wondered - was it someone maliciously maligning the PS3, or was Sony just testing the waters?
But yeah as consoles become more and more like PC's, I can see this happening. The advantages to consoles are wearing down over time. Of course PC users piss and moan about them and mostly get ignored, I wonder what it will be like when the rest of the gaming world has to put up with this stuff?-
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Apparently you're not a PS3 owner. Unlike the ridiculous situation on the Xbox where purchases are linked to the console on the PS3 they're linked to our PSN account. If you go to a friend's house you can log in with your account and download the game to their console to play.
Personally I prefer to buy games on the PSN than buy disc games but obvioulsy some games are just too big given the current hard disk capacity.-
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damn it, why did it reply to me?
http://www.xbox.com/en-US/support/systemuse/xbox360/licensemigration/
I had like 100 licenses on my old 360 I sold and 300+ on my Elite, I was able to transfer the 100 from the Pro to the Elite and all you have to do is pick which 360 by serial number your account has licenses for to one particular 360. The only thing you may have to do is shut down and restart the 360.
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Yep, and I don't think that would be a good thing. Call me stupid, oldschool etc - but I prefer to have a physical copy of a game I buy.
But yea, if it helps the developers I guess there is no way around it. I just think it would be a sad thing.. if digital distribution will end up being the primary source to buy games (or music / movies for that matter).-
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As for games, because I'm still not online with my 360. Yep I'm definitely missing out, and the goal is to get online soon also.
However.. you should be able to buy a console / computer - and be able to use it in a place where you are not online. So.. I'd say it would be sad if you'd be 'forced' to be online.. even in this modern day and age (that is soon to come).
As for music, tja.. I just prefer having a cover.
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That reminds me of "The Phantom" game console (anyone?). This is probably a good thing in the long run. I'd rather buy a game from Steam then buy it from a store. Steam even lets you burn the game if you want. It's greener, cheaper, always updated and keeps my game configurations (and soon game saves) all on the steam servers. I just don't like the idea of everyone and their mom starting their own Digital Distribution service.
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I remember hearing about it. I didn't like the idea then and I still don't like it now. Digital distribution is fine, but I like to have the option of a physical box.
The thing seemed too much like a PC anyways. Didn't they say at one point it was going to use keyboard/mouse input? And further, did they ever release anything about the console other than low-poly concept renders?
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I think it would be less a "resorting" to something like this than it would be a deal where the company says "hmm, well I think we've tapped the purchase-new market, how could we make more money? I know - eliminate used games" - not that this is a bad thing per se, companies should feel free to make as much money as they see fit within reason (i.e., so long as no one gets hurt).
Of course a side effect would be to kill the game rental business which I think would hurt them overall (fewer guaranteed purchases of every game, fewer purchases from people who liked what they rented, etc.)
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Heck, with technology nowadays, why don't they just put a computer chip within the disc the game comes on. That way, people won't be able to make playable backups. The console verifies that the chip is there and it matches the game it's on before allowing it to play.
There, I solved the problem with console game piracy. Now - what about world hunger?
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