2008 NPD: Nintendo Sells Over 10 Million Wiis in US, New Lifetime Sales Figures for Each Console
The 2008 total U.S. hardware sales are as follows:
- Wii - 10,224,400
- Nintendo DS - 9,951,500
- Xbox 360 - 4,735,200
- PSP - 3,829,300
- PlayStation 3 - 3,685,000
- PlayStation 2 - 2,106,100*
In combination with the lifetime figures NPD issued for 2007, the above data allows for an updated look at how each console is performing overall in the United States.
Lifetime U.S. hardware sales, as of December 2008:
- PlayStation 2 - 43.22 million*
- Nintendo DS - 27.60 million
- Wii - 17.60 million
- PSP 14.30 million
- Xbox 360 - 13.89 million
- PlayStation 3 - 6.94 million
While Sony recently claimed 50 million total PlayStation 2 sales in North America, the above figures only pertain to the United States.
(*NPD did not report PlayStation 2 sales for the months of January and May 2008.)
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I got this generation so so wrong. I would have been fired for pouring money into Xbox 360/PC/PS3 development. The market for people who play those systems is a niche market. I bow humbly before Nintendo's dominance. They earned it. They're selling what the people want and what the people can afford. Yeah the Wii is on top but look at that DS go!
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Maybe they can? I am just saying I think the top selling Wii games are Nintendo Wii games. Not exatly working out super well for everyone else for selling tons of copies. But if you can make barbie cooks for 600k and sell 300,000 copies maybe that makes people good money. But games that cost a lot to make could be much riskier on the Wii than 360 and/or PS3
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Attach rate is only important when considering the total install base. The larger the install base, the smaller the attach rate needs be to make a profit. I bet the number of DVDs *owned* (not rented) compared to the number of DVD players out there demonstrates a remarkably low attach rate, but it's made up greatly by volume. If 200 million DVD players are out there and everyone owns on average 5 DVDs, that's better than if there are only 100 million DVD players out there and everyone owns 8 DVDs.
Honestly, the primary reason that *Nintendo* software is selling better than third party software is that third party software is still designed for a niche market, and Nintendo's is largely designed for the reality of the mainstream market. Once third party developers catch on to this, they too will sell plenty of copies (something that games Guitar Hero/Rock Band have already obviously latched on to).
You shouldn't have to be a "gamer" to play games, just like you don't have to be a film buff to watch movies. The niche market will always be there and catered to, but that shouldn't happen at the expense of catering to a wider audience. That's just leaving money on the table, and is remarkably stupid from a business standpoint.
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I have to agree with the others that the attach rate is pretty poor for the wii, however if you're looking from a pure business perspective it obviously is the sugar daddy. Considering they've outsold everyone by a huge margin and that they were actually making money off the unit from day 1 it's a huge win for Nintendo. In the end though I'd have to say from talking to almost everyone that bought one including me, it's also been about the biggest disappointment from a gamin perspective. It's easily the least played gaming system I've ever purchased.
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6 of the top 10 games sold for the UK in '08 were Wii (5)/DS (1).
http://kotaku.com/5127978/here-the-ten-best+selling-games-in-the-uk-for-2008 -
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Nintendo's strategy has been amazing. They have nearly systematically alienated core gamers, but that is a drop in the bucket compared to how much money there is in wooing females and casual gamers. Several of my female friends (and little cousins) have wiis and all the fairly shovelware games that are out there. They don't care---the games are fun enough for them---and neither does Nintendo as long as they keep selling like this.
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