Nvidia Debuts GeForce 3D Vision Glasses
The real shocker? These things might be worth a look.
"The visual effect is more than simply cheap Hollywood-style 3D flash," writes CNET in its positive preview. "In Left 4 Dead, we had the sense of a much more immersive depth of field than you get from standard 3D games on a 2D display."
The GeForce 3D Vision glasses use battery-powered, active stereoscopic technology to create its 3D effect at 60 FPS--different from ATI's passive iZ3D pair. However, the Nvidia glasses will require a monitor or TV with a 120Hz refresh rate over dual-link DVI, adding an extra expense to the $199 price of the product.
And the drawbacks aren't only isolated to the cost.
"Nvidia has a very good active shutter stereoscopic solution with GeForce 3D Vision, but the problem is that its value is still very dependent on the application(s) the end user wants it for," writes AnandTech.
Continues Anand:
One of the best looking games was Left 4 Dead, but large outdoor environments like in Fallout 3 can degrade the experience because of the huge difference in actual depth contrasted by the lack of stereoscopic depth at extreme distances: you can only go so deep "into" or "out of" the monitor, and big worlds just aren't accommodated...The two effects that stand out the best right now are the out of screen effects in World of Warcraft and the volumetric smoke and lighting in Left 4 Dead. In L4D, fire the pistol real fast and you can see the smoke pouring out of the barrel curl around as if it were really floating there. Properly done stereoscopic volumetric effects and out of screen effects add an incredible level of realism that can't be overstated. Combining those and removing all problems while allowing maximum image quality would really be incredible. Unfortunately there isn't anything we tested that gave us this satisfaction.
The 3D Visions should be available for online ordering today, with a retail release coming in the following days.
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Any idea what monitors are included in tihs? I have a Dell3007FPW, is that 120hz or is it only really new monitors?
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GeForce 3D Vision-Ready displays devices
Desktop Displays
Samsung® SyncMaster 2233RZ 120 Hz LCD display
ViewSonic® FuHzion™ VX2265wm 120 Hz LCD display
100 Hz and higher analog CRTs
DLP HDTVs
Mitsubishi® 1080p DLP® Home Theater TV: WD-57833, WD-60735, WD-60C8, WD-65735, WD-65736, WD-65C8, WD-65833, WD-65835, WD-73735, WD-73736, WD-73833, WD-73835, WD-73C8, L65-A90
Projectors
DepthQ® HD 3D Projector by LightSpeed Design, Inc. -
According to PC Perspective's review, only two monitors support this, one from Samsung and one from Viewsonic.
http://www.pcper.com/article.php?aid=656&type=expert&pid=1-
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The sad part is that neither of those two monitors are even out yet. Samsung is releasing the 2233RZ in APRIL, and Viewsonic never gave a solid release date; in fact, they haven't said a single thing about the VX2265wm since they originally unveiled it at Nvision '08 way back in August. How sad is that? So as of right now, the only people PC gamers that can actually use this product are ones that still have old high-end CRTs, or a good HDTV. You'd think Nvidia would have waited until 120hz monitors became the norm to release this considering probably 90% of PC gamers use a monitor and they're releasing it to a very, extremely small market of people that use their HDTVs as monitors and ultra enthusiasts that still have their $1000+ CRTs.
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Scratch that part about Viewsonic. http://www.engadget.com/2009/01/08/viewsonic-turns-off-spell-check-launches-fuhzion-line-of-3d-dis/
Last time I checked up on the VX2265wm was a few days ago, go figure -_- -
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