Piracy and Polish May Delay Bionic Commando PC; New Screenshots Celebrate TGS

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New screenshots of GRIN's Bionic Commando (PC, PS3, 360) accompany today's Tokyo Game Show festivities, showing off more of the swinging-focused action game.

Bionic Commando is slated to hit by next spring, with the developer telling Kotaku that the console versions should be expected in "very early 2009."

Meanwhile, the PC version may arrive a bit later because of piracy and extra polish.

"The PC is always a slippery slope because of piracy, stuff like sorting out DRM, making sure we don't have too little or too much," explained GRIN employee Ulf Andersson.

"But also because we want to make sure it doesn't feel like a port, so we can add a little extra polish to the PC version," Andersson added.

Chris Faylor was previously a games journalist creating content at Shacknews.

From The Chatty
  • reply
    October 9, 2008 8:10 AM

    "Piracy" is the new missed deadline excuse.

    • reply
      October 9, 2008 8:19 AM

      well if the game ends up being better for the delay, who gives a fuck?

    • reply
      October 9, 2008 9:29 AM

      I preferred "we got hacked and they stole our source code!"

    • reply
      October 9, 2008 9:32 AM

      Rubbish. Developers don't have a problem admitting when they miss deadlines for other platforms, even when it's just one platform out of many. (e.g. All the delayed PS3 ports.)

      I'm all for being sceptical about what companies say but, come on, why would they lie about their reasons in a particular way for just one particular platform unless there actually were problems with that platform?

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