Team Fortress 2 Patch Arrives
The patch will be downloaded and automatically installed upon restarting the Steam client. Changes include:
- Fixed rcon crash caused by too many incorrect password attempts
- Fixed clients experiencing connection problems during round restarts
- Fixed flares not always being removed on impact
- Fixed 32 player servers not working correctly with SourceTV enabled
- Fixed dropped flags sometimes falling through the world
- Fixed number key menu input sending 2 key events
- Fixed PING field being clipped in the scoreboard at 800x600 resolution
- Fixed broken Medigun taunt
- Changed mat_showmiplevels to only be allowed when cheats are on
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on a related note... when is the 360 version going to get some of the new content?
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Well it is meant to dissuade the old PC practice of ship now & patch later which Valve is rather fond of so MS charges for patches after the first one. Valve clearly don't want to pay or support the product funnily enough if the positions were reversed PC gamers would be screaming bloody murder.
Valve do crappy console ports which is why I only buy the PC version.-
Yah, i'm sure it's all valve's fault ms make it hard to patch games and dissuade game makers from adding free content (as ms don't get a cut of the profits if they don't charge, epic had the same problem). I'd say valve would definitely support the game if it was easier, they're big believers in giving back to their customers and consoles are a pretty big plum to ignore for no good reason. That given, they're console ports havn't been spectacular thus far, but orange box was they're first go at it in a while so i'd forgive it. I wouldn't buy it, but i'll forgive it.
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