id Tech 5 Update: Ready For License Soon, Strong Cross-platform Performance Touted
"Things are moving along great," Cloud told Shacknews. "We're currently preparing it for licensors to take a look at it. It's in a good position. The SDKs have to be put together--we obviously can't just put together the code and have them figure it out. There's work done on that level."
Cloud could not clarify a specific release window for id Tech 5, but said that the updated graphics engine is already running well in cross-platform development environments.
"You don't even have to worry about how it's going to look on PS3 or 360. Right now we've got it running cross-platform running 60 hertz, and it looks really good," Cloud said. "In terms of what artists are available to achieve--it's something you have to see for yourself. I can say this, but you still won't get it until you see it."
"Because of the universal texturing everything in the world can be uniquely textured, and it's a look you just can't get in any other game. Once you see it you go 'shit, I have not seen that anywhere else.' We're really proud of what we've put together there."
Revealed last June, id Tech 5 is the latest update to the studio's in-house graphics engine. The studio plans to make use of the new engine in its upcoming open-world shooter Rage (PC, PS3, X360).
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"Strong cross-platform performance" eh? I'd like to see the engine scale it for the Wii, lol
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No, basically he said it wouldn't make sense because there's a big different in what the hardware can do, so you'd be forced to use different content and it goes against their idea of faithful ports with no extra effort.
GI: You’ve got all the platforms except one. Could someone theoretically use a light version of id Tech 5 to develop a Wii title?
Carmack: We could port the Megatexture stuff over, we could port most of the engine over there, but you wouldn’t be able to use the same set of original content. There’s a bigger gap there. We don’t have any major intention to port this entire technology platform to the Wii. (...)
http://www.gameinformer.com/News/Story/200708/N07.0803.1731.12214.htm
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