City of Heroes Devs Announce Champions Online
The key bullet point of Champions Online will be customization, with Cryptic boasting a "near infinite" amount of character-defining traits.
Says the press release: "Gamers will be able to create their hero's name, back story, costume, powers and abilities as well as design their own personal arch-enemy and his or her back story, which will guarantee a truly unique experience."
"We thought carefully about which IP to select for our next game," said Cryptic chief creative officer Jack Emmert. "I've been playing the Champions RPG since it first came out and I love both the rich history and the wide array of compelling characters which made this an obvious choice for Cryptic Studios."
Champions Online is slated for a spring 2009 release. A website for the project has also been launched.
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Well I'll just move my comment over here since no one seemed to care in last chatty
I didn't know that was being made. I love superhero stuff, I grew up with it, and I tried my hand at City of Heroes, but everything past the character creation was a bore. Designing supers was by far the best thing about CoH/V, but you were really super limited when it came to crafting a unique powerset. Not as limited as most MMOs, but still it was frustrating not being able to generate something truly unique beyond the visual aspects. The Champions system allowed for a ton of variety, and if they adapt it well, I'll probably subscribe just to make characters.
Hopefully Cryptic has learned some lessons lessons about mission variety and will do something extraordinary this time around.