Death By TV In Condemned 2: Bloodshot Movie
Sega has released two brief gameplay movies from Monolith's Condemned 2: Bloodshot (PS3, X360), showing a finishing move and an environment kill. We've combined the two clips in the stream below.
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If I didn't know what Condemned was I would have mistaken this for a bum fighting sim.
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Not really no, they're still alive. The magic affect the character you play in the game as well, he sees things, weird things. And he's only in the area for a few days at most. Anyone actually living there would probably be driven into a muderous frenzy in a matter of weeks.
It's also said on one of the loading screens, that cops regularily visiting the area are also feeling the effects, being increasingly violent, beating their wives and such. And they only pop in every other day. -
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Possible spoiler alert, if I'm right that is, so also possible crap talk alert if I'm not.
From what I understood(Which wasn't much) The evil presense that drives the people nuts, seem to be caused by people or things either sensitive to it, or just downright psychic bastards. The main character seems to "have it in him" to become one of these, and he constantly has to fight with this side of himself. To say if the dark presense has spawned these beings or if the presense came with them is impossible to say. It's all very obscure and I haven't done the 100% completion so I didn't get all the police files. From what I've been able to tell, people react in one of two ways to the presense. The ones who are more sensitive to it than normal people, like the main character either becomes one of the evil beings, or tries to fight it off. The less sensitive just become crazed bums.
You can tell the sensitive ones appart from the regular screwed up bums as the sensitive one's bodies usually look healther(Relativly) They don't look starved, but rather strong. And there is of course all the metal they tend to stick in themselves.
http://www.thatvideogameblog.com/wp-content/uploads/2007/10/condemned2-18-10.jpg
It's also worth noting that the ones that seem farther along in the process are usually the skinnier ones. The enemies in the game that is.
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