EA Confirms Dead Space for PC, Muses Over Sequels
Executive producer Glen Schofield also expressed an interest in turning Dead Space into a franchise, paving the way for sequels down the road. "I would definitely like to make future Dead Space games," Schofield told Eurogamer. "We've created a huge and rich back story and universe, so other games could easily be made."
Dead Space is tentatively scheduled for release in the third quarter of 2008, with a downloadable demo expected prior to launch.
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"The studio is currently at work on downloadable content for all three platforms."
They are making DLC for all 3 platforms? Before it's shipped?-
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Every publisher is only in for the money, but EA doesn't even after 20 years understand that they could maximize their profits with more quality though.
EA's business model was always centered around very short development cycles, I think that's one of the reasons all the great dev studios from the nineties died after they sold out to EA. They had no clue that one of the reasons for their success was taking their time.
Richard Garriot for example was talked into releasing Ultimas once per year. They convinced him that could actually work! Ultima 8 is the product of that. I guess they did that with all devs, and when they relealized their games where shit it was too late.-
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But they still don't have successfully tried to release a polished product, have they? The only exceptions which comes to my mind is The Sims and hell it worked.
Why don't they do this for their other franchises? (again Spore is the logical exception here)
I get the feeling they are always going for a safe bet, minimal investment, minimal risk. And THEN maximum profit.
Maybe I just overrate the importance of the "hardcore gamer" target audience which actually cares about quality...
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