NBC's Heroes Fly and Teleport to PC, Consoles

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Hayden Panettiere Ubisoft has acquired the license to create a game based on NBC's superhero drama Heroes. Created by Tim Kring, the show--which stars Hayden Panettiere (pictured left), Milo Ventimiglia and Masi Oka--wrapped up its first season in May and will return for a second in September.

Following the adventures of the surprisingly close-knit and multi-powered Heroes cast, the third-person action game is headed to PC and unspecified "next-generation game consoles," according to The Hollywood Reporter. Further details are scarce and no release date has been specified, but it is known that the game won't recreate past story arcs, nor will it serve as a means to explain what happens between seasons.

"From Day 1 we've all been thinking about the game," explained show co-executive producer Jesse Alexander. "All along we've been writing some of our stories in ways they can tie into the eventual video game."

"We want it to have a lasting shelf-life and tell a distinctive story that gives you enhanced insight into the entire franchise," Alexander continued.

"We're very excited to be making the Heroes video game with Ubisoft," noted Kring. "Time and again, Ubisoft has proven they can turn licensed properties into fantastic games."

Ubisoft experienced both critical and commercial success with Peter Jackson's King Kong: The Official Game of of the Movie (PC, PS2, X360, Xbox, GCN, DS, PSP) in 2005, causing CEO Yves Guillemot to focus more on licensed titles. The game was developed by Ubisoft's Montpellier studio under the guidance of Michael Ancel, the man behind the company's Rayman and Beyond Good & Evil properties.

Earlier this week, Ubisoft revealed it is working on a game inspired by James Cameron's upcoming Avatar film, both of which are slated for a 2009 release. The company previously acquired the rights to create a game based on ABC and J.J. Abram's Lost, which will arrive from Ubisoft Monreal on PC, PlayStation 3, and Xbox 360 in Q1 2008.

Chris Faylor was previously a games journalist creating content at Shacknews.

From The Chatty
  • reply
    July 26, 2007 9:36 AM

    Not sure why Ubi is creating so much more licensed content lately.

    • reply
      July 26, 2007 9:42 AM

      $$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$$

      • reply
        July 26, 2007 10:10 AM

        Oh I got that simple fact. But, licensors are incredibly difficult to work with (creative limitations, scheduling celebrities to work with developers, having to get approval from people who don't actually make video games...) and the cost of licensing isn't cheap.

        Ubi Soft has made quite a few good IPs over the years. I guess I'd rather seem them continue doing that than this. There are reasons so many licensed games suck.

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