Call of Duty 2 Preview

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Computer & Video Games has a Call of Duty 2 preview, reprinting an article from a recent issue of the UK PC Zone magazine. Various Infinity Ward employees are quoted about things like the new battlegrounds, gameplay improvements, AI, use of vehicles and more.

Exciting stuff, but what is going to be the real gameplay improvement in Call Of Duty 2? "If there was any criticism from the first COD, it's that the game was a little linear," continues Zampella. "In that regard, we've now included non-linear gameplay - we're opening up the levels." Yep, rather than always forcing you down a scripted hallway, where funhouse Nazis will pop up on cue for you to shoot, the new game is all about increased player freedom and choice during missions. Call Of Duty 2 won't be completely unscripted, but you can now accomplish objectives in different orders and take a unique path through a level. "This gives you strategic choices for which active objective to complete, and the opportunity to use actual military tactics like outflanking, and fire and manoeuvre to eliminate the enemy," states lead designer Zied Rieke. Call Of Duty 2, therefore, instantly offers you increased replay value. You can now return to a favourite mission and attempt to complete it with, say, balls-out guns-blazing, rather than with a careful, considered strategy.

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From The Chatty
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    April 15, 2005 4:42 AM

    Well that was an early update. Whens this puppy due out?

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