Dragon Age: Origins now free on Origin
Dragon Age: Origins is free on EA's digital distribution service until October 14.
Dragon Age: Origins is the latest to hit EA's "On the House" program. That means it's free, appropriately enough on the Origin distribution service. The offer is good until October 14, at which point it will change over to the next free game. You can grab your copy here.
The move is likely meant to build buzz around the upcoming Dragon Age: Inquisition. Before it was officially announced, BioWare made a point of telling fans that the third Dragon Age game would bring back aspects from the first game, which is more highly-regarded than its follow-up.
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Steve Watts posted a new article, Dragon Age: Origins now free on Origin
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Yes?
Origin still has a very looooong way to go before it can even hope to compete against Steam, this is definitely a great series of offerings. I am also very surprised with how long they kept to the refund policy. I was certain that this policy would suddenly drop months after BF4's rocky start and the Sims 4's lackluster reviews.-
Origin is a glorified online store for EA games. There are technically non-EA games sold there, but they are buried behind The Sims, Battlefield, Dragon Age, Mass Effect, and FIFA.
Steam is an actual PC platform for people to sell games and interact with their customers. It's an online community. It's been like this since 2007.
Origin has had three years to mount an actual competing service, and they've done little to nothing.-
No there are officially non-EA games sold on Origin. Origin just just not as successful at it as Steam is (for good reason).
But you're right, Origin has a lot to do before they can even hope to even be a blip on the digital distribution radar. However things like "on the house" and their return policy are a good start. EA's return policy is leaps and bounds above Steam's... and this is EA on customer service we are talking here.-
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It matters how EA organizes their store when you're a developer and you want your game to be seen. Success stories like Divinity: Original Sin could not happen on Origin. It's not because Steam has so many more users than Origin either. Origin has as been users as Steam did circa 2010. Valve simply doesn't use the storefront as a giant ad for Dota and Counter-Strike. They will promote other people's games, because there is money to be made from it and value for their customers.
Basically I don't even view Origin as a serious competitor because their shit is so fucked.-
But that doesn't change the fact that EA does supply 3rd party titles. There is nothing technical or half true about it. Your statement is perfectly fine and I agree with it, but don't flavor the truth with words like "technically" and follow with a point that doesn't really follow.
Now to your core point, I agree, EA games take center stage on Origin. It's part of why I think EA has no business going being a general digital distributor.
Valve has only a handful of games and thus can afford to be a storefront first and a publisher second. EA does not have that luxury. They release more games per year than Valve's entire catalog. To place another publisher's game in the center of attention would be a conflict of interest. EA would never do that. I don't even think Ubisoft would have that luxury. If Valve released as many games as either publisher, they'd do the same thing to Steam. Luckily Steam will always be Valve's honeypot. The game that would be financially more important than the revenue Steam brings in would have to be one goddamn hell of a game.
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I think it's a problem because Origin doesn't add any value for its customers.
Steam was partially a Valve storefront in its first few years, but it very quickly started promoting other games. Audiosurf was a big indie hit on Steam in early 2008. I think it's worth noting that the original problem that Valve was trying to solve with Steam was patching their games. The genesis of the platform was creating value for customers.
Was Origin made to fix existing problems with the PC platform? No, it was created so EA didn't have to share its sales revenue with a competitor. That user experience thing seems to be way down on the list of priorities.
Steam has also grown was past just community features. It offers a suite of tools for developers to easily implement server browsers, matchmaking, friends list, etc. Early Access is a competitor to Kickstarter. It's a digital economy. It's a tool for discovering and installing mods.-
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Why does EA need its own centralized updater? Ubisoft, Acitivision, Take-Two, Namco, Capcom, Sega, Warner Brothers, and Konami all seem content with playing ball with Steam. It's only Blizzard and EA that don't sell their games on Steam.
Unless they can offer a truly competitive service, I think they are just hurting their customers.-
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Customers don't know jack shit in most cases. You having to install a trivial piece of software to play a game is not worth the energy you're putting into this. Nor is mine arguing with you.
But I suppose you're right, we should all just use Steam as our One True Source For Games and watch the fees to get content published rise and those costs to be pushed on to the consumer. Because we can't be bothered to have another downloader installed. Oh, wait, Valve would never do that because like Google they strictly follow the "Don't be evil" motto.
Right.-
I think customers have correctly identified Origin as mediocre software and an inferior user experience to Steam.
My principal argument is that if EA is going to break from Steam, they should be offering a service that actually benefits their customers. They are not, and that generates ill will. It has definitely hurt games like Titanfall that now have tiny online communities.-
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You're honestly suggesting that people who bought the game, installed it, and played it are no longer playing it because of the content delivery software installed along with it?
I just want to make sure. If the answer is yes, then read on.
It certainly couldn't be that the game has no staying power (Read: it gets boring quickly) and that because it's 100% online, if the community isn't there, there's no reason to play it. Unlike Torchlight 2 which has a complete offline gameplay experience. Come on man, you're grasping at straws here because you don't like Origin.-
No, I'm guessing sales died off much faster than usual because it's on Origin. They probably sold half a million or so copies from PC users who saw the E3 footage and bought the game not minding that all that much that it's on Origin. I was one of those people.
But what about the millions of people who don't really tune in to that and just buy the game when its on the front of the Steam store or on sale? Titanfall has no way of selling itself to those consumers.-
I bought the game and played it on Origin for a while. I don't play it currently, nor do I have any plans to play in the future. It 100% has nothing to do with Origin why I don't play it anymore. The game got old and stale very quickly to me.
But according to you I hate it because it's on Origin.
I have a lot of games on Steam as well that I no longer play. Do I not play those because Steam sucks as well?
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Well, to be fair, they do cheapen intellectual property. http://www.shacknews.com/article/74220/origin-boss-steam-sales-cheapen-intellectual-property
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Mmmmm...cheap intellectual property... http://img4.wikia.nocookie.net/__cb20121205194537/simpsons/images/7/7f/Mmm.jpg
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Bejeweled 3 as well
https://www.origin.com/en-us/store/free-games/on-the-house -
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I already have it but I've yet to finish it. My first playthrough was with a character that I planned out to be an healer. I love healer type of characters like the monk in Guild Wars 1 or the medic in Battlefield 2 and Team Fortress 2. Those were my main characters so I thought it'd probably enjoy that in DAO too.
The first few missions and the tutorial weren't that bad but then, without knowing, I picked up the worst quest I think I could. Remember that village that was getting attacked by zombies and which the castle was closed off?
Yeah, I picked that one with Morrigan and that rogue girl. The mission, when you first defend the village against the zombies, was utterly difficult. Even worse, my second latest save was back at the tutorial zone so if I wanted to evade that mission, I would lose quite a lot of progress...
So I tried about 5-6 times, each failing because I wasn't able to keep my teammates alive and the various NPCs so I gave up the game for about a year or so. I tried it again last spring. Fortunately, I succeeded after only 3-4 tries by pausing almost every other second to constantly assess my situation and give orders accordingly.
Then when I was finally able to get into the castle, it was just as difficult...
So I just gave up with this healer character and created a warrior/fighter human (I don't remember the class name) and now the game is basically on easy mode. I've made far more progress than I ever hoped to accomplish with that healer so far. As for now, after hitting the first big city, I went to the dwarves first to gain their support.