Ubisoft survey hints at non-Assassin's-Creed pirate game
A survey from Ubisoft gauges interest in a pirate game similar to the elements in Assassin's Creed 4: Black Flag, but removed from the AC series.
Another Ubisoft survey seems to be once again hinting at the future of Assassin's Creed games. Riding high from the release of Assassin's Creed 4: Black Flag, this one explores more pirating opportunities--including the possibility of removing the pirate aspect from Assassin's Creed altogether.
IGN reports that the fan survey asks if a pirate game should be its own franchise. It asks which aspects would be the most important: a customizable character, ship, and hideout, a revised economy, and more activities on land or at sea. It also gauges interest in cooperative and multiplayer naval missions, like sailing alongside or fighting against your friends.
Back on the issue of Assassin's Creed specifically, it asks if players would like to see a modern-day hero, along with which features are considered "must haves" for the next game. Those include options like a new historical setting, the ability to enter buildings seamlessly, more stealth, and the ability to influence the look of the city.
None of this is necessarily a signal for the next game, but Ubisoft surveys sometimes tip the company's hand. They outed Rayman Legends and the Assassin's Creed 3 setting. The most recent survey, conducted after Assassin's Creed 3, gauged interest in co-op play, but that feature only appeared in special multiplayer modes in AC4.
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Steve Watts posted a new article, Ubisoft survey hints at non-Assassin's-Creed pirate game.
A survey from Ubisoft gauges interest in a pirate game similar to the elements in Assassin's Creed 4: Black Flag, but removed from the AC series.-
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Viable changes off the top of my head:
Commanding multiple ships in combat
Choosing to take direct control of different types of ships as your flagship
Forcing target ships to surrender before boarding
More sophisticated combat in general
More trade goods to capture
A substantial regional and global economy model (including the option to trade instead of raid)
Settlement raids-
These are all good ideas. I'd add:
1) More sophisticated sailing. I'd like the option, at least, to make the sailing more sim-like.
2) Being able to manage and build out your own plantation, control its production, and participate in the larger economy. You know, a little town building and trade simulation.
3) It's cheesy, but I'd like to be able to court the governor's hot daughter, as in Pirates!
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It's a smart move. It means we all benefit from more piratey goodness without them having to shoe horn boats in to future AC's or have another three AC's set in the same time period so they can keep the boats.
I think they've realised that their best bet at keeping Assassins Creed fresh and appealing is to keep jumping to new time periods with every new release, and there's just now way they can keep this level of naval combat in while doing that.
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