Dust 514 officially launches, adds new bundles

Dust 514 has officially launched, according to publisher CCP. To mark the occasion, the studio released three new item bundles to boost new players.

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After spending months in beta, Dust 514 has officially launched on the PlayStation 3. With the new launch, CCP announced a few new price-tiered item bundles to give a head start for those who want to dive in.

The "Mercenary Pack" ($19.99) includes 40,000 aurum (in-game currency), a 30-day skill booster of +50%, and some exclusive gear. The "Veteran Pack" ($49.99) includes 100,000 aurum, dropsuits, boosters, a Blood Raider Acolyte vehicle, and a sniper rifle. Finally, the "Elite Pack" ($99.99) includes 200,000 aurum, four dropsuits, boosters, multiple weapons, a light attack vehicle, and various heavy assault vehicles. CCP promises that a major update is coming in June, and more updates are planned for throughout 2013.

"Dust 514 has been forged by the willpower and skills of the players who have joined us on the journey to launch, and the talent and determination of our development teams around the world,” said CCP CEO Hilmar Veigar Pétursson, in the press release. "We are now poised for the next phase of development of Dust 514 and the EVE Universe. We are off to a fantastic start, and ahead is the opportunity to expand even further what games can become."

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    May 15, 2013 9:45 AM

    Steve Watts posted a new article, Dust 514 officially launches, adds new bundles.

    Dust 514 has officially launched, according to publisher CCP. To mark the occasion, the studio released three new item bundles to boost new players.

    • reply
      May 15, 2013 12:24 PM

      I tried this last night and the loading times definitely were improved but the game itself is very daunting to a new player. It takes an absurd amount of micromanagement just to be able to start one game.

      Before each game you have to make sure you bought enough grenades, bought enough armor suits, bought enough weapons, bought enough equipment loadouts, and upgraded any potential skills. That process takes up to like 15 minutes if you're browsing the marketplace. On top of that there is little to no explanation of the differences between each weapon and all weapon upgrades seem to have the same model and same texture.

      Once you're finally in a match with somewhat acceptable gear, you still get one shot by players who pay however much real money to instantly make their character a badass. Every time you die, you just lost qty 1 of each of the items you purchased before the match. Rinse and repeat a few hundred deaths later and you're back down to garbage gear.

      tl;dr I hate pay to win games

    • reply
      May 15, 2013 12:36 PM

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