Retro City Rampage dev making new Vita game after game's surprising success

The PlayStation Network version of Retro City Rampage outsold all other versions, which has its developer pledging additional support for Sony's handheld.

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Vita isn't really flying off the shelves. Given the relatively low hardware penetration, the success of Retro City Rampage on Sony's handheld comes as a bit of a surprise. Brian Provinciano, creator and developer of the game, recently went on Twitter to praise the system.

"Indies should definitely jump onto the PS Vita," he advised. "RCR's sold much more on PSN than XBLA and more on PS Vita than even PS3."

But, wasn't the game available as part of the PlayStation Plus Instant Game Collection, you ask? Good question! "This doesn't include PS Plus," he added. "It's SOLD far more on PSN than XBLA. With PS Plus, there are a bajillion more copies out there." Even more surprising: the game sold better on PlayStation Network than it did on Steam. "Steam's done far better than XBLA too, but PSN has still done the best," Provinciano revealed.

The developer credits the dearth of software on Sony's handheld as part of his game's success. "Vita players are hungry for games," he said, calling on other developers to "make them more!" As if that weren't enough praise for Sony's hardware, Provinciano also says that "Vita's been the easiest console platform to develop for, and I've dev'd for just about everything."

Given his game's success on Vita, he's already pledged to make another game for Sony's handheld. "I'll definitely be doing another Vita game," he enthusiastically noted.

Andrew Yoon was previously a games journalist creating content at Shacknews.

From The Chatty
  • reply
    February 26, 2013 4:15 PM

    Andrew Yoon posted a new article, Retro City Rampage dev making new Vita game after game's surprising success.

    The PlayStation Network version of Retro City Rampage outsold all other versions, which has its developer pledging additional support for Sony's handheld.

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      February 26, 2013 4:23 PM

      that's great news. they did cross buy, cross save on the platform but i also think that was more of a fit to play that game on a mobile gaming device like a vita or 3ds.

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      February 26, 2013 4:24 PM

      that is super cool to hear. I've committed to the 3DS, but love seeing what software Sony manages to summon

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      February 26, 2013 4:47 PM

      I wonder if this is because they were a FREE playstation plus game. Everyone clicks the buy button whether they play it or not so it remains in their bought list before it gets taken off. Sony then pays them a small amount for it and it's considered a sold copy. So that has nothing to do with Indie's selling. Just that gamers are willing to add a free game to their license.

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        February 26, 2013 5:21 PM

        From the article:

        But, wasn't the game available as part of the PlayStation Plus Instant Game Collection, you ask? Good question! "This doesn't include PS Plus," he added. "It's SOLD far more on PSN than XBLA. With PS Plus, there are a bajillion more copies out there." Even more surprising: the game sold better on PlayStation Network than it did on Steam. "Steam's done far better than XBLA too, but PSN has still done the best," Provinciano revealed.

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          February 26, 2013 5:23 PM

          Thank you for reading the article for my waking up ass. Sorry!

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      February 26, 2013 4:50 PM

      ownage! more vita lovins

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