Notch plans Elite-meets-Firefly space trading sim
Minecraft creator Markus 'Notch' Persson is dreaming about making an Elite-ish sandbox space trading sim with first-person influences from Firefly, sharing ideas out loud. It's very early days, but Persson says he has started working on it.
Minecraft creator Markus 'Notch' Persson is dreaming about making an Elite-ish sandbox space trading sim with Firefly-inspired on-ship fun, sharing his ideas out loud. It's very early days, but Persson says he has started working on it.
"I want the space game that's more like Firefly," Persson told PC Gamer. "I want to run around on my ship and have to put out a fire. Like, oh crap, the cooling system failed, I have to put out the fire here."
"The goal is to do it the same way I did Minecraft," he explained. "Just basically have me work on it for a while, and then we'll add people as needed, and try to charge as soon as possible, because it's probably going to be open ended sandbox game as well, so it doesn't need to be completed before people can play it."
Ever the Tweety man, Persson's confirming that he has indeed started making it. He also said that he fancies a "ship that feels like the one in Alien rather than Star Trek," and a dream about a glowing warp core made him realise, "I need a fancy lighting engine." He also commented that the genre "hasn't been done right since" Elite.
Fingers crossed that work on this does continue merrily, as space is quite lovely. Or, if not, that someone else does. "If someone steals the idea before me, that's totally fine," Persson said. "I just want to play that game.
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Alice O'Connor posted a new article, Notch plans Elite-meets-Firely space trading sim.
Minecraft creator Markus 'Notch' Persson is dreaming about making an Elite-ish sandbox space trading sim with first-person influences from Firefly, sharing ideas out loud. It's very early days, but Persson says he has started working on it.-
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Yeah... I don't get all the hate. Well, I see where it comes from but I don't really agree. Minecraft is a freaking amazing accomplishment and I think people sometimes don't see the forest for the trees. Like a lot of talented and creative people... he doesn't have an extreme talent for attention to detail. Meaning, he likes to be creative and built, but doesn't like cleaning up his mess and fine tuning quite as much. But I'm fine with that as long as he gets it started then brings in other people to clean it up afterwards. Minecraft right now is a pretty good state and is extremely solid and playable.
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People also took everything he said super serious even though everyone knows he has a habbit of blabbing. So when he mentions introducing flying unicorns then doesn't do it everything goes rabble rablle on the net even though they should all know better.
I guess it pissed those idiots off but I personally liked hearing about it.
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Elite is the grandfather of all space trader/shooters. Think Privateer/Freelancer but released back in 1984 on an 8-bit system.. due to graphics constraints it was all 3D but black and white vectors but you still had the trading aspect and upgrading your ship etc.. It was also phenomenal and there was nothing else like it in scope or quality at the time. http://en.wikipedia.org/wiki/Elite_(video_game)
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Holy crap. I've heard of Elite for years but didn't realize until just now that I HAD THAT GAME as kid! It was not an *ehehm* official copy though and I spend hours trying to figure it out... and I think I just eventually gave up and played more Wizardry or Ultima or Bard's Tale (which I actually owned).
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