Star Wars: The Old Republic early access begins
A few hours ago, in a galaxy awfully, awfully close, the Star Wars: The Old Republic early access program launched. Those who pre-ordered BioWare's MMORPG are now being invited in waves to sign up and start their space-wizard adventures.
A few hours ago, in a galaxy awfully, awfully close, the Star Wars: The Old Republic early access program launched. Those who pre-ordered BioWare's MMORPG are now being invited in waves to sign up and start their new life as a space-wizard. Or bounty hunter. Or smuggler. Or... oh, the impossible question of which class to play first in a new MMO!
If you pre-ordered The Old Republic and have redeemed your code, wait by your e-mail inbox for an invite, as there's no way to tell when you will be granted early access. Invites are being sent out gradually, in waves, in the run-up to launch, in order of when players redeemed their codes.
EA is rolling things out very slowly, having already limited pre-orders, to help ensure the servers aren't overwhelmed. In spite of this, there's currently a queue to use even the official site's account management.
Star Wars: The Old Republic officially launches for PC on December 20. Subscription fees are the typical $14.99 per month, or a slightly discounted $41.97 for 3 months ($13.99 each), and a marginally more discounted $77.94 for six ($12.99 per month).
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Alice O'Connor posted a new article, Star Wars: The Old Republic early access begins.
A few hours ago, in a galaxy awfully, awfully close, the Star Wars: The Old Republic early access program launched. Those who pre-ordered BioWare's MMORPG are now being invited in waves to sign up and start their space-wizard adventures.-
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While I enjoyed the game for the most part during my first beta weekend, I found that during my second weekend I wasn't enjoying it as much. In fact, I hardly played during my second beta weekend. In my honest opinion, I feel the game is pretty solid and enjoyable, but I do not feel the game is good enough to justify a monthly fee. I would by the game if it used the same model as Guild Wars (and the upcoming Guild Wars 2) where you initially purchase the game full price and then not have any monthly fees. As it stands, even as much of a Star Wars fan as I am, I will be passing on this game.
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I have buyers remorse. I played several weeks of the beta and although the "single player" was interesting, It didn't pull me in my willingness to spend the $15 a month. After awhile the cartoonish characters and the stereotypical aspects of the game get dry. I was expecting KoToR MMO, instead its almost childish in a lot of ways such as the looks, the way characters speak.... It felt like a game for ages 10+ kids.
I do not foresee myself continuing this after the first month.
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I registered my code at 12:21am July 21st from Origin. Last night I was waiting until 4:15 PST to get an e-mail, and decided to see if they had an updates to the download. It let me right on in, and I got a e-mail after I made my BH. So just try to log in if you think you should have been invited in the first wave.
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Couldnt get into this game.
-Cartoony aesthetic. Chars have exaggerated features.
-Lots of outdated philosophy, especially when dealing with quests.
-More borrowed ideas than innovation.
-Dialogue falls flat or is uninteresting.
-Subscription based with no rewards or incentives program.
+It's Star Wars.
+Light and Dark side decisions can be kinda cool.
+Some quest and dungeons are fun.
+Good graphics.
Maybe its because the idea of paying for a mmo these days seems archaic, but I don't think TOR has enough there to warrant a $15/month payment. Why is all the progressive thinking coming from the F2P mmos? -
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Also Authenticators are up for purchase
http://www.swtor.com/info/security-key
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