Metal Gear Rising: Revengeance developed by Bayonetta dev
Raiden's 'Rising' is now Metal Gear Rising: Revengeance, and is in development by Platinum Games, makers of Bayonetta and Vanquish.
[Updated: 7pm PT] Updated with the trailer!
[Original Post: 5pm PT] Much like the game's lead character Raiden, the Metal Gear Solid Rising video game from Kojima Productions is getting an overhaul. Set to be announced later tonight, the latest trailer for the game is now available, revealing a name change and developer shift.
Now entitled Metal Gear Rising: Revengeance, the Kojima Productions action title has been passed on to Platinum Games, makers of Bayonetta and Vanquish.
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Xav de Matos posted a new article, Metal Gear Solid Rising now Metal Gear Rising: Revengeance, from Bayonetta developer.
Raiden's 'Rising' is now Metal Gear Rising: Revengeance, and is in development by Platinum Games, makers of Bayonetta and Vanquish.-
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You joke, but that was a fun mode to play in, because it let you concentrate on the TIMING of each attack command, and automatically cycled through what it felt was the most effective combo. For someone just jumping into the game, I recommend starting a game in "Very Easy" in parallel to their "Normal" save.
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More and more I just view the MGS as a huge tongue in cheek wink to the industry as a whole, since it's pretty clear that Kojima doesn't take the game anywhere near as serious as some of the fanbase; and I'm perfectly okay with that. It's the quirky, funny, cheesy elements that make the games appealing to me.
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Not sure how much weight this holds, but here's the link to Platinum's blog entry on this announcement: http://platinumgames.com/2011/12/11/metal-gear-rising-revengeance-hits-the-vgas/
Pretty standard text, but note one thing: no mention is made on the Platinum-side producer, but in the tag text is "Atsushi Inaba".
There was also a previous announcement by Tatsuya Minami, the CEO of Platinum Games: http://platinumgames.com/2011/12/11/an-unexpected-title-announcement/
Again, in the tags, "Atsushi Inaba". Inaba is currently producing Anarchy Reigns, a MadWorld-fiction brawler with online features. Is he the producer for Metal Gear Rising: Revengeance?
Hideki Kamiya was the producer for Bayonetta, but I've seen no mention of him for Anarchy Reigns or for Metal Gear Rising: Revengeance. I'm very curious to see what he's doing next.
Anyway, I think it's disingenuous of outlets to use the phrase "Bayonetta team" when the Metal Gear game probably isn't the team that made Bayonetta. No confirmations either way yet, but this is what the "gaming press" are running with right now, and I think it's wrong. -
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Game will probably be a good game, but not a Metal Gear game. I laughed as my heart sank watching this trailer.
The original footage of this game from earlier this year (or was it last? :/) made it look daker (in the palette at least) and...stealthy. This...not so much. Metal gear hack-n-slash? Nooo thanks.-
I finally got to see the trailer; this looks almost like the Vanquish protagonist with Bayonetta's katana, cranked up to 11. It looks like a Platinum-style game, and it's probably going to piss off a bunch of Metal Gear fans along the way, but...
A. Damn, it looks fun.
B. I don't see Kojima coming out with anything better that would appeal to the core MGS fans.
The previous trailer was from E3 2010, and it just had the "Cut at will" part. http://www.youtube.com/watch?v=Zq0K94soMJU
To me, the "gameplay sections" at the end looked about as much "Metal Gear hack-n-slash" as the new trailer did, only slightly less fast-paced and frantic.
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