UT 405b Patch Released
Performance improvements:
- downloads from server are now rate controlled
- reduced how long carcasses hang around on servers
- Improved bit packing for network packets (server performance improvement)
- Ability to turn fractal texture animation off: "Added the NoFractalAnim switch. When true, fractal textures are never updated and the texture's bRealTime is set to false. This takes effect at a package's loading/init time, so you'll have to restart a level to see it take effect.
- Admins can control downloading of packages from their server by editing the [IpDrv.TcpNetDriver] section of unrealtournament.ini
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Suck it down!
I don\'t like Unreal Tournament, so this patch means nothing to me!